Good start! I included it in my compilation video series of the Ludum dare 42 compilation video series, if you’d like to take a look :)
Play game
Week#3 Music race's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #38 | 2.800 | 2.800 |
Overall | #71 | 2.200 | 2.200 |
Music | #74 | 2.200 | 2.200 |
Visuals | #80 | 1.933 | 1.933 |
Innovation | #92 | 1.667 | 1.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made art/music/other assets you used.
song: Suitei Shoujo - Shouchi no Suke
assets: kennyassets.nl
How many members in your team?
List your team's social media / website links!
https://svstudio.itch.io/
Anything you want to say to players before they play?
It't pretty hard to finish.
Comments
Simple and fun! I actually got to the end of the song and won. It kind of ended the song really abruptly and it told me my score was 0. Like others said before me, I really wish there was more input when I get hit.
Pretty neat! Some polish and it would be a great game. By the way, it is really hard to know when you were hit.
I agree with everyone else that it's really hard to tell when you've been hit. Sometimes it seemed like I was losing lives for no reason too. So yes, definitely seconding the suggestion of feedback. That said, I adore these sorts of games. I can easily see this being super addicting once some of the rough edges are smoothed out.
That was pretty fun! Only thing I'd change/add is there wasn't a lot of feedback for when you collected a crate or hit a boat; even something like a simple sound effect would go a long way. All in all, good job man.
Nice, fun game! There were some cases where I lost a life, but there was enough space. Besides that, a sound effect for hitting a ship or collecting a crate would have been nice, as well as some visual indication (blinking for example)
Simplistic, but fun.
A lot of the time when I went to maneuver between the boats and it seemed like there was enough space, it would cost a life. If you get over 100 score, the Score and Lives text overlaps.
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