Welcome to the second annual Music Game Jam, where you create a music-related game in 10 days!
In particular, the Music Game Jam aims to facilitate an exploration of new, innovative approaches to the music game genre.
Continuing from the success of last year's Music Game Jam, let's keep expanding the repertoire of what music games can do, whether it's an interactive music video, a Beethoven RPG, or an FPS musical.
The only limit is your musical imagination!
1) Game prizes for participants who give the best game feedback and to my top picks (with a focus on innovation).
2) A special role in our Discord server!
3) Lots of feedback from other participants and YouTubers/streamers (see below)!
4) Most importantly, the satisfaction of finishing an awesome music-related game in less than 10 days!
Jams are more fun when there's a community, so come join our Game Jammers Discord!
Twitter users, make sure to follow the official Twitter account @MusicGameJam and tweet with the hashtag #MusicGameJam :)
If you have any questions or want to have some input on the jam, please tweet me @XavierEkkel
If you are a YouTuber or Twitch streamer interested in playing the games from this game jam, I can add you to a list in this section so participants and onlookers can easily find your content! If interested, please tweet me or email me.
After the submission period is over, you'll be able to rate entries on the following categories on a scale from 1 to 5 stars:
The voting period will run for roughly two weeks.
Don't forget to leave feedback on any game you rate! It's more helpful than just a number, and it helps them find your game :)
Games will be submitted through itch.io. Please upload your game normally through itch.io first; after doing so, you will be able to submit that game as an entry to the Music Game Jam through this page you're on now! If you have teammates, you can add them as contributors to your game by going to your itchio game settings :)
Are teams allowed?
Yes! I especially encourage teams to reach out to indie songwriters, composers, and other musicians to collaborate. For finding musicians, try asking around on Bandcamp, Soundcloud or Reddit, or just asking your friends!
Who can participate?
Anyone! All experience levels, from beginner to expert, and all disciplines from coding, art, design, and music, are free and encouraged to join this jam!
Can I start thinking of ideas ahead of time?
Yes! Just don't start making the actual game until the start time, and remember to scale back your ideas!
Do I have to use all 10 days?
Not at all! This game jam was extended from last year's 3 days (one weekend) to 10 days (two weekends) to allow more people to participate, and to allow participants to work on the game at their own pace (rather than a 72-hour crunch). It is expected that some games will be completed entirely in 1 or 2 days, whilst some will be completed in stages throughout the week.
Can I use other peoples' work in my game?
We do not take responsibility for any unauthorised uses of other peoples' work and any consequences that may result from its use. Please use work that you are authorised to use or that you created from scratch yourself.
Do I keep the rights to my game?
Yes! You keep the rights to everything you create for this game jam.
Is there any restriction on game engines?
Nope! You are free to use whichever game engine you like - including your own custom-built engines - as long as you create your game code and assets from scratch.
What are some good examples of innovative music games from recent years?
Aside from the fantastic entries from last year's Music Game Jam, some good examples of innovative music-related games in recent years include Crypt of the Necrodancer (rhythm roguelike), Peter Panic (mini-game musical), Geometry Dash (rhythm platformer), Thumper (rhythm violence), Audiosurf (surf along your own music), Resynth (music puzzler), Tadpole Treble (sheet music adventure), Wandersong (singing adventure), Koto (relaxing instrument-playing experience), PogoPogo (crowdsurfing concert experience), You Don't Know the Half of It: Fins of the Father (racing-game music video), and Skybolt Zack (arcade rhythm platformer). If you need some more inspiration you should check out itch.io's top-rated music-related games!
Do you have any tips for doing a game jam? Funny you should ask! Yes we do: