I like how you scaled down an existing and well known game and made it fit to the theme :)
Play game
Cave Chess's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 4.556 | 4.556 |
Originality | #4 | 3.852 | 3.852 |
Overall | #16 | 3.402 | 3.402 |
Fun | #16 | 3.444 | 3.444 |
Graphics | #19 | 3.593 | 3.593 |
Controls | #26 | 3.074 | 3.074 |
Accessibility | #32 | 2.704 | 2.704 |
Audio | #38 | 2.593 | 2.593 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.2
Wildcards Used
N/A
Game Description
Turn-based board game for cave people
How does your game tie into the theme?
My game is based on ancient cave paintings
Source
https://github.com/charliedavenport/Ancient
Discord Username
Charlie#3860
Participation Level (GWJ Only)
0
Comments
Well done on a first submission! The art is beautiful.
My colour-blind eyes really struggled with the health bars, and highlighting of squares. Maybe something to look out for in the future. :)
I really like the cave painting style art work and simple interactions. That you paint on your initial selections was a nice touch. And, you made a multiplayer game! That's a great achievement.
I would have loved an in-game tutorial, something that would guide you through the basic interactions and how each piece worked. Nevertheless, I found the mechanics simple enough to pick up after a few runs and could see the depth in the gameplay and strategy they afforded. Really nice!
Great first submission! I had quite a bit of fun playing this (Though I have a tendency to hop into a game without reading outside instructions, so I was at a bit of a disadvantage when I played the 2-player game, but that's my own fault.
I also enjoyed the music, it was quite soothing!
Cute little tactics game! I really liked the cave painting aesthetic.
Nice work getting a AI opponent set up too!
I played it twice because I really liked that game and I read the instructions only after I won the first round :D Would play it again and again!
The only thing I didn't like it that if you click on a figure, you are not able to choose another figure anymore but have to use that one.
Nice concept. I would like to see more in-game tooltips what each unit can do and where it can move. Also some simple indicator of remaining actions in turn would be nice.
Very original! I love the simple rules and the HP bars for units. Good job!
I enjoyed this - very original. Loved the cave painting aesthetic too. Well done!
Really creative idea! Love the cave artwork, did you do all the artwork yourself? I found a bug where I couldn't move a warrior on the first move.
Nice way of showing a tactics game. I would like to click directly on the square for movement..
I like it! Took me a moment to realised it was left-to-right instead of top-to-bottom gameplay,
I love the cave-painting premise and that the hand gets paint(for lack of a better work) on it when placing your pieces etc.
What a great first submission to play!
I really enjoy the little details like paint on the fingers. I can definitely see the strategy element of this game going deep. I would love to play it with someone else to see how competitive it could get!
Great work.
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