Fantastic! Can't find anything to carp about (unusual for me!) so top marks!
Play game
The Zombie Apicolypse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #78 | 3.947 | 3.947 |
Gameplay | #96 | 3.526 | 3.526 |
Overall | #111 | 3.697 | 3.697 |
Authenticity (use of resolution restriction) | #115 | 4.474 | 4.474 |
Audio | #183 | 2.842 | 2.842 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
solo project
Was the resolution a challenge?
64x64 is lots of fun to work with... displaying text is definitely a challenge.
What did you learn?
Always wanted to make a zombie game. Jam time is too short thought, I wanted to add much more features: different weapons, people to save, etc.
Comments
So cool!
The visuals and the audio are both excellent. Everything looks smooth and connected visually, and the audio is like a cherry on top. Considering the gameplay, I enjoyed it very much. Shooting is very impactful and satisfying. Killing a zombie has never been more fun for me before! The only thing I'd like to see on top of the current design would be a melee weapon and maybe shooting vertically. The resolution restriction seems to be utilized very well too.
Excellent job!
Nice game! Limited ammo makes that you have to think carefully about which zombie to kill and which to dodge. Also, I like that zombies can walk through rooms, it makes you feel unsafe even if you have cleaned them.
That was a fun game! I love the sounds and the background sfx, really creates a city menacing atmosphere. I must admit I cheated after my 4th play just to see the whole game and went crazy with my health and ammo :D but that still was a lot of fun!
Thanks Gregory! Glad you liked it... tbh, I had less than an hour before the deadline and I still had no music... then I had the "brilliant" (aka cheap) idea of just adding "creepy" background noise to give it a sense of apocalyptic dread. :D
Do you mean cheat as in you had to modify the code to get lots of health and ammo?
that was great! I spent a lot of time on my first try just killing every zombie I could see, and then I was like “wait, where do I find the ammo again?” and I died haha. Went much further on my second try… Good job, it was a super fun game, you totally captured the fact that zombies are stupid and slow!
Great job! I really like the blood splatters and the fire animations. It would have been nice if it had some background music and a goal to do.
Really liked having to search for ammo when I was out. Agree on up/down shooting, but it also added to the tension and tactics you had to use. Good job!
Nice job… missing maybe a way to aim up/down. Limited to only side shooting makes it quite hard when moving into nearby rooms up/down.
Thanks for playing, Carlos! I agree it's awkward to do room transfers up and down. It was an early decision I made to make it different and have a constrained feel. I was planning on making sure the rooms were designed so that it wouldn't feel like you had to wait for zombies to move out of the way before making progress. I might adjust things a bit in a post-jam version. Thanks again for the feedback, dude!
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