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Nice job… missing maybe a way to aim up/down. Limited to only side shooting makes it quite hard when moving into nearby rooms up/down.

Thanks for playing, Carlos!  I agree it's awkward to do room transfers up and down.  It was an early decision I made to make it different and have a constrained feel.  I was planning on making sure the rooms were designed so that it wouldn't feel like you had to wait for zombies to move out of the way before making progress.  I might adjust things a bit in a post-jam version.  Thanks again for the feedback, dude!