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A jam submission

Huey the SlimeView game page

Submitted by Ansa Schmulbach, Angelina Wu — 24 minutes, 47 seconds before the deadline
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Huey the Slime's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#15833.3413.341
Overall#22952.9022.902
Presentation#24202.8182.818
Fun#27012.5452.545

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
you're joining with other slimes to change the color of your own slime and match a color

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Nice game.

1, It took a while to figure out what to do.

2, There should be background music.

3, The game needs some polish.

Besides these, Nice game.

I would be very happy if you would play my game.

Submitted

Very interesting mechanic, it was great how the difficulty got harder due to the platforming instead of the number of slimeballs

My only problem was sometimes, that the color detector was too "sensitive", and it would be really hard to tell the difference between your current color and the goal

Otherwise, great submission!

Submitted

Great idea!  This can really teach us about colors and how they combine to create palettes.  Nice job!

Submitted

I like the mechanic, though I think it was a little to sensitive at times when asking for a color that required more then 3 other colors.

Submitted

Nice take on the theme of joining colors. Took me a while to get. 

Submitted

Very unique take on the theme, and it was pretty fun. Although I felt like I was randomly combining colours a bit, because I didn't know how they combined properly (like others have said RBY would have been better). It looks good and is well made though.

This is a really unique idea for a game! Though I must say, the time limit for the first level is really tight, especially since the color goal and the falling slimes are randomized. I think I would have had an easier time if the colors were RBY instead of RGB, but that could me more of a mater of personal preference. 

cool art, cool game

Cute game, I had a lot of fun with it though it is a tad confusing for people who aren't familiar with RGB color mixing, like myself. For the average person I think it might have been best if it used the primary colors (red, blue, yellow). Still a really fun entry regardless, good job!

Submitted

A very unique concept that I think could have been fleshed out even further with more work on the GUI and maybe the spawn rates and positions of the colors dropping. A very fun game nonetheless, good job!

Submitted

Really cool concept! It feels like you sometimes get stuck on a high percentage and don't know what color to add next, but maybe I'm just bad at mixing colors :P Good job! 

Submitted

player was not moving and jumping for me ;( even screen got cut 

Submitted

Nice idea! I'm not fond of the timer system though, you get cut within a level and it's a bit frustrating.

Submitted

game doesn't fit well on the browser, the concept is fun though!

Submitted(+1)

Try fullscreen !

Submitted

much better haha!