Very nice puzzle game, with well though-out concepts and fun style!
I also found a bug with the doubling panel: if a move causes the left character to walk onto the goal and the right character to walk across the goal, it still counts as a win.
| Criteria | Rank | Score* | Raw Score |
| Presentation | #179 | 4.262 | 4.262 |
| Overall | #250 | 3.903 | 3.903 |
| Fun | #262 | 3.807 | 3.807 |
| Originality | #869 | 3.639 | 3.639 |
Ranked from 202 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The two walkie talkies are connected in their movements on seperate puzzle floors
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Very nice puzzle game, with well though-out concepts and fun style!
I also found a bug with the doubling panel: if a move causes the left character to walk onto the goal and the right character to walk across the goal, it still counts as a win.
Good sound effects, very nice visuals and cool puzzles.
Some of the final stages were quite difficult, but very fun to crack.
Pretty interesting variant on the "you control 2 characters at the same time" puzzle games, though it did feel like some of the earlier levels you could figure out the solution without even looking at the right side, since most of the "special" tiles are on the left side of the screen
Everything in this game is amazing: the art the music and the deign. Maybe I'm dumb, but I couldn't figure out the last few puzzles.
Nice concept! Took me a while to grasp how exactly each of the "button mechanics" worked, but they did make up some interesting puzzles. The game looked and sounded good, though the audio volume seemed to be a bit low.
Really great game and really fun. Art was very good though I felth some puzzles could be cheated somewhat
I think some of the puzzles in this game i can really just mindlessly brute force. But it’s a good game concept. Was definitely interesting!
Love the idea of it, reminds me a lot of the game "Lightbot" that my teachers had us play in my first programming class
Really great aesthetic, and a fun mechanic as well. Definitely a mental challenge haha
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