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Passengers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1081 | 3.520 | 3.520 |
Fun | #1118 | 3.260 | 3.260 |
Overall | #1385 | 3.267 | 3.267 |
Originality | #2340 | 3.020 | 3.020 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Two characters joined by their soul, if one of them dies the other one will die too
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
A fun little game! I liked the puzzles very much. The spining camera made me bit dizzy, but even with the camera, controling the movement still felt easy. The graphics looked nice and the music was fun. I enjoyed playing the game a lot.
Good game :D
Cute and fun! Agree with the others that the rotating camera was an extra challenge that probably isn't necessary. Dug the music and art too. Great work!
Really liked the graphics, specially the main menu. Very nice looking and welcoming, the gameplay is simple but fun and the levels are interesting.
Good job
If you want to live - be able to spin. Even the camera understands that)
The idea is simple, but the implementation is very pleasant. Control depending on the camera angle - that's also an unusual thing. Well done!
Not a bad concept! I found the camera orbiting to be a tad disorienting though.
Yes, I'm going to improve that annoying camera issue XD
Anyways thanks for playing it !!
Sorry for not getting a chance to play your game during a stream but I am running out of time and had a hefty amount of games to get through so I am just playing and rating at this point! Thank you for your understanding :D Nice work overall on the game though!
Thanks !!
You did play after all :)
I hope you enjoyed and thanks for playing !!
I sure did! It was a bit of a late night but I promised I'd play all the games on the list lol And I had a lot of fun playing your game! Super compelling experience in all categories!
Simple yet challenging! The orbiting camera is the true enemy lol. The finishing zone of each level had trouble detecting when both characters had finished, which caused some problems but nothing game-breaking. Pleasant visuals and music as well!
I'm glad you enjoyed !!
Thanks for the feedback :)
Nice little game I like it =D As others already suggested a non rotating camera might be a better fit for this game but well done =)
Thanks for playing !!
I'm already working on that camera :)
Cool game man, as other says, the camera makes a bit difficult and suggest to keep it still and move it on certain tiles or events (ex. captain toad as an example or super mario land 3d on the 3d stages), also I would like to use the two axis of the control to control each one at the same time, it can speed up the gameplay; or join both spheres to create a bigger and faster one that breaks on collision or with a button, but it is harder to stop. Nevertheless it is a good game, keep it up.
Thank you !!
Cute style :) I really enjoyed the way you explored the mechanic in this game and I had a lot of fun working through the levels!
My one suggestion, is maybe not to have the rotating camera, there were points where it got a little frustrating or dizzying while playing. This totally feels like a game a few friends and I would love to play over a few drinks and I think the spinning might really get some people hahah
Great job though, I had a good time!
I really didn't noticed that camera thing while I was making the game XD
Thanks for playing it !!
Liked the simple style! Great level design! Nice job! ^^
thanks !!
I'm glad you liked it :)
This is really brutal. I like the difficulty, but it would have been cool to do more with this mechanic. Also, the spinning camera is a bit nauseating.
Thanks for playing !! :)
This most of the times just feels like playing the same level twice with different character, having two players doesn't lead to very interseting gameplay. Also the rotating camera makes things much harder to control than it should be
Yeah I gotta improve that
Thanks for playing !!
I really enjoyed the puzzles, though further into the levels they started being more and more demanding in terms of skill, and it was just too hard. The only gripe I have is with the camera, while it adds a bit more challenge and ultimately is engaging, it just was spinning too much when I tried to focus on puzzles themselves. But a really nice idea nevertheless!
Thanks for playing it :)
@just_manu nice game, I think music is a bit too mechanical something soothing could work much better but over good work mate :D
Yeah I was thinking of making a longer version of the song for the game.
Thanks for playing and I'm glad you enjoyed !!
Thanks for making this :) Good puzzles
The camera spinning was cool initially, but it became distracting while trying to solve the puzzles. It could be reserved for other things like the camera could spin into position at the start of the level, but then it should hold still while you're solving it.
That's a cool idea !!
Thanks for playing it :)
I really liked the presentation this game gave, both visual effects and audio! I think mechanically, while it was cool to see some of the puzzles where you would have to do something with each orb, a lot of levels felt like just doing the same level twice to me. I think it would have been really neat if you leaned harder into the two separate orbs ideas in the puzzles, and made mechanics that required the set up you have. Either way, it was a really fun play, great job!
Thank you for trying it out !!
Also thanks for the feedback :)
Cool game. I really liked the added challenge of the rotating camera. That gave the game a unique feel. It would probably feel better with a control though so movement could be smoother.
Thanks for playing !!
It means a lot to me
It's interesting, but I don't feel like there were that much interaction switching between both, it was like you were solving a level once, and then going and doing it a second time, there weren't enough interesting decisions. I really liked the visuals of this, it's very clean. I would probably do without the rotating camera though. I would be interested to see where you take this going forward! Great work!
You're right, I didn't really think in any of that stuff while I was making the game but I will definitely improve it !!
Thanks for playing :)
a really nice selection of puzzles, with a really nice concept to tie it together. I would like to see this idea taken further. great stuff.
Thank you !!
I have to fix a lot of stuff but it's a good starting point right?