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Blocky Connections's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #749 | 3.446 | 3.446 |
Overall | #988 | 3.451 | 3.451 |
Originality | #1012 | 3.569 | 3.569 |
Presentation | #1398 | 3.338 | 3.338 |
Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Linking magical rune cubes together
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really good!
At some point the game froze; I could go to the menu just fine, but trying to click the play game button resulted in a frozen, glitchy version of the menu. That said, the actual game was very good.
Cool linking mechanic! Was having trouble fully understanding what could fall, move, be pushed by other things, but it was still fun and I wrapped my head around it not too much later.
Nice art and fun gameplay good job!
The art is great! Very interesting concept too, took me a sec to realize what I was suppose to do with linking the boxes. Once, I figured it out it was a blast! Nice job.
Fun game, I liked the level design really cool to play :D. Even tough I managed to get stuck few times when jumping it was fun to play
Nice job on the visuals. It looks great! The game itself feels a little clunky at times, but overall the concept is really fun. Great job😁
This game was really fun . I found it so cool to see that If something didn't apply to one part of the link it wouldn't apply to the other. You got a lot of gameplay ideas across in the span of 48 hours. Good. Stuff.
Fun game - fits the theme well too. I especially liked the jump - not sure why but I think it was the animation and feel. Nice work!
I loved the personality of this game, from the magic sparkles on the spells to the dour faces of the blocks (until you hit them with magic to make them light up like jack-o-lanterns) to the little signs sprinkled around that just say "Hi!" to the bouncy and cheerful music. It was just so charming and cute, and that's before getting to the actual gameplay. The controls feel great and the level designs were creative and fun. I think I read on another comment that you are planning to continue working on this game after the jam ends, and I think you have tons of potential for new mechanics and level gimmicks to play with. Overall this was a really solid game that I enjoyed playing!
By the way, we played your game on our stream tonight!
I couldn't find the button to play the game :<
I know there were some issues with game make not positioning the camera properly. I'm not sure what happened but if your screen is atleas 1440x810 or bigger it shouldn't be a problem...
Cool game, you control a wizard in my game too haha. There are some bugs I got stuck on the ceiling, some feedback can be the camera is not the best. Art style is cool.
Good little puzzle game. Nice pixel art.
I like this game, the puzzles/mechanics go great with platforming. The art style is endearing and kept me wanting to play on. Hope you have more time to refine and expand this game, I'd play more of it! Great job.
Cool game. Nice idea. The fact that you have to disconnect the blocks manually is a bit annoying tho. It feels like the idea of "wind streams" carrying blocks was't used quite enough ( but it made for a cool title scene )
the 3rd level was originally going to be more wind based puzzles. Issues with the physics system i made for linking blocks made it so a linked cube couldn't float so it was cut sadly :(
Great game mecanic !
well done
Very creative and interesting game! Has some issues, but overall a really interesting game.
Really interesting and good! Even if i missed some game feel.
what do you mean by game feel? I'm actively working on the game to update it after the jam and would love to hear your thoughts 😄
Game Feel in general is basically little details that you can add to your game to make it feel more alive. I'm really bad at explaining things, but i can recommend you some videos that really helped me out with this stuff.
Secrets of Game Feel and Juice: (11) Secrets of Game Feel and Juice - YouTube
The art of Screen Shake: (11) Jan Willem Nijman - Vlambeer - "The art of screenshake" at INDIGO Classes 2013 - YouTube
Great that you're willing to receive feedback! That's something that many people lack. Good luck with game dev!
Hey @deagonkie, excellent game mechanic fits the theme very well, it just needs a bit more polish on the artistic side, you should continue your work on this one :) overall great job.
So good!
Awesome game, super creative!