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A jam submission

Nice HaulView game page

Tug of war with bombs, launch pads, and ducks! (EN)
Submitted by Nice Gear Games — 7 hours, 30 minutes before the deadline
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Play Nice Haul

Nice Haul's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#17503.2653.265
Overall#22392.9222.922
Fun#24132.6762.676
Presentation#24152.8242.824

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The players (1Pv2P or 1PvCOM) are joined together with a rope, and must tug their opponent to one side of the screen to win!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

This rope mechanics make funny movements.

I played only COM mode, two player mode looks more joyful.

Submitted(+1)

Interesting and fun game idea. I wish I had a friend to try to play against as I'm sure that would have been more challenging than the COM. Nice game!

Submitted(+1)

This is really fun game, the sounds and controls are tight .  I like quirkiness of it all too.  Well done!

Submitted(+1)

Nice multiplayer game! Short enough to be intense but not too short. Too bad I don't have any friends to play with, seems like quacking at each other will soon enough become chaotic fun. Nevertheless, even the VS AI feels fun :D

Submitted (1 edit) (+1)

I liked the concept a lot. The physics were sometimes a bit off, but I really enjoyed playing the game. Also I absolutely loved the cute character sprites and the "quack" key. ^-^

Great game!

Submitted

Tug-of-war with bombs, great idea :D It was fun times, Great job! Please check out mine if you can :D

Developer

We linked you to our stream where we played your game a few days ago :)

Submitted(+1)

Fun concept and sound effects. For me it was little hard to understand how and when I could pull the enemy towards me and how I could throw the bombs and after a while I even forgot which duck I was. It reminds me of like one of those Mario Party mini games that with a little more clarity to the player as to what they can do and when they can do it would make it better.

Submitted(+1)

Really enjoyed playing this game, Great art and fitting music. There were some times where I lost track of where (and who) my duck was but other than that amazing job

Submitted(+1)

The idea is really original ! It need some polish with the physics and gamepla, but that's a nice prototype =) !

Submitted(+1)

This is amazing, QUACK!

Submitted(+1)

Nice game! Good job!

Submitted(+1)

Hey @NiceGearGames very interesting concept, I think you should keep working on this after the jam, it will be interesting to see what more stuff you will add to it, Good one :D

Submitted(+1)

The concept is cool! I could definitely see that as local multiplayer game in a console! congrats

Submitted(+1)

Really fun to play! I love how it's intuitive and that you can play it in multiplayer. The little dance my duck did when I won was absolutely adorable. Great job!

Submitted(+1)

Spam space bar to win

Submitted(+1)

Retro-style graphics and music that I love very much! A good dilemma is that if you go too far to the edge, there will be a spring for the reversing element. It seems to be exciting when playing with humans.

Submitted(+1)

This is so nostalgic. I think the idea has great potential with some tweaking. I can imagine it as a very fun couch multiplayer game. The AI is pretty dumb tho and can be easily beaten by just going left. Fantastic idea and great presentation.

(+1)

Quak.