This is a great game! Very creative and enjoyable. Good Job. You might have missed the mark of geometricness a little bit but this is great.
Play Indiara Crowns
Indiara Crowns and the temple of infinity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #3 | 3.950 | 3.950 |
Creativity | #4 | 4.100 | 4.100 |
Graphics | #4 | 4.150 | 4.150 |
Theme | #8 | 4.150 | 4.150 |
Overall | #9 | 3.750 | 3.750 |
Music | #14 | 3.600 | 3.600 |
Geometricness | #61 | 2.550 | 2.550 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Epicness
Yes
Comments
I played another game with the same idea as this and I have to say, the approach on the theme of this was a stronger take. The gameplay was indeed splendid and the art and music just made me want to keep playing more and make use of the screen wrapping. Amazing job on this game!
I love how you approached screen wrapping in a more skill based way than my puzzle based way, and the moving screens made things really fun, I think a level select screen would be useful if you want to replay specific levels.
Awesome game, impressive output for just a week.
Art is very cool, though not super geometric.
Loved the intro cutscene.
Really nice level design.
Amazing job overall!
This is very cool! I especially enjoyed the moving levels (before that I spent too much time bonking my head on the ceiling to my liking).
Brilliant game! This game is really polished!
kudos on the level design
99/100 This game is amazing, I know most of the the people will not like that Auto hint, but for the super stupid people like me it motivates me to play the game more , according to me there would be a option that if you want auto hint help or not, the game is super polished , the animations are amazing concept is brilliant and we could connect with the character, i know most people didnt notice but the start transition animation is extra legendry you could make a story with those types of animations.
I also request you buddy to check my first game jam game and give you honest opinion on the game.
Bye
The art was really nice. The other side theme was very creative! I like the hint feature but personally think it should be a player choice. Fun Game. Everyone did a great job!
Wrote a pretty long comment that unfortunately got eaten by server issues, so let me summarize:
- Moving screens + screen wrapping is a super neat and creative concept.
- Super-polished presentation.
- I didn't like the auto-hint system and wish there was a way to turn it off.
- I would totally by a game like this, especially if it leaned more deeply into the puzzley stuff.
The name alone had my interest. I really like the falling loops, found them funny for some reason :D Loved the game, despite dying like... a lot xD Great design.
Wow ok... first what I like and then what i dislike:
I like:
- the absolutely brilliant idea of wraping around the screen while the the camera is moving
- the graphics and especially the cutscenes. Who has time to put cutscenes in a game jam game!
- the music
- the smooth animation of the player
- the dying sound effect, it's just brutal
I dislike:
- nothing. absolutely nothing.
That's a really good mechanic (and a good take on the theme) for a puzzle game!! It hooked me for 20 mins!! The art is also really good!! The only thing i didn't liked very much was the forced hints, i wanted to figure it out on my own but after 5/6 deaths i got the solution showed anyway :/ also i felt that the character was a bit hard to stop, especially in the air. Well other than that the game was really great. Good Job!!
EDIT: Found that you can do this :P (Player gets kinda duplicated, if you look closely xD)
You guys did a great job on this! I thought the screen wrap fit the theme perfectly. I also thought the levels are really well designed especially the autoscroller levels. On top of that, the aesthetic is cool and interesting. The only problem I had was that the controls felt slippery. In conclusion, I really enjoyed playing it, so great job!
Nice that you added the arrows after u die too much bcz i need them! :) Nice game, difficult controls. It feels like the controls slide a bit too much
nice platform puzzle game but it looks not perfectly in the theme geometric.
Thanks for your feedback. Yes we knew we have to face this objection, and I can understand why.
Just to clarify the "theme" is the other side, and I think we fit it.
Other than that, Geometric shapes are everywhere (but may be not perfectly). The intro is made with simple shape (roughly textured). The main character is only made with plain coloured shapes. The platforms are just square/rounded square, with a moving texture full of circle/square/circle. Spikes are triangles. The backgrounds are fractal. The middle backgrounds are lines.
But I think that what is tickling is textured shape. We choose to textured them because geometric shape does not imply plain colour.
(Sorry it was a little bit long...)
Leave a comment
Log in with itch.io to leave a comment.