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A jam submission

TeleCubeView game page

Flappy Bird but you and platforms can teleport
Submitted by Kamx — 4 hours, 2 minutes before the deadline
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TeleCube's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#253.1743.174
Gameplay#302.9572.957
Overall#353.0543.054
Theme#363.0873.087
Aesthetics#413.0003.000

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Nice twist with the crystals, even though I don't have good reflexes to get a high score and see the purple and red.

Submitted

Very cool idea, definitely was a tough challenge for me

Developer

Thanks :)

Submitted

Otherwise nice, but difficulty ramps up quite slowly. I got 51 points. At that point purple diamonds started appearing and I just couldn't remember what I should've done (I remembered it right after the fact). Didn't feel like playing from start again... Suggestions: Start with slow speed to better introduce new mechanics (so that one can see at least once what the mechanic is). Have tempo rise a bit towards level 50 and then again slow with every new mechanic.

Developer

Thanks for Feedback!!! The idea of slowing speed when new elements are showed is amazing I'm definitely gonna remember that idea.

Submitted

I actually prefer your art style without post processing, looks really good. It was a bit jittery for me, for some reason, other than that, great game :)

Developer (1 edit)

Thanks!!! Yeah so I'm also not 100% sure if I like my game with or without Post-Processing.

Submitted

I like the design and overall aesthetic. The switching mechanic is interesting, kind of forces you to plan ahead which is cool.

Developer

Thanks for playing my game!!! Yeah forcing player to plan where he needs to go was the main task for green crystals

Submitted

"rage quit to menu" haha. That's brilliant.

But actually, I really really appreciated the chill atmosphere of this game, from the blue aesthetic, to the relaxing music and minimal sound design. It made it easy to just relax and focus on the strategy of the teleporting pipes. Granted, it's still a real challenge. Current top score: 10. So I definitely agree that it would be nice to see the other crystals earlier.

Otherwise, this game is great! No issues as far as I can see! It's been a lot of fun to play. Well done!

-Sasha

Developer

Thanks for Playing!!! Yeah after jam I'm gonna make an update where I make the other crystals show earlier.

Submitted

Nice game!! It was pretty hard to me, but I don't play too many games, so I was expecting a challenge :) I loved the sound though and the theme of the game.  It is pretty fun to play for sure. Overall nice work!

Developer

I'm glad that you enjoyed playing

Submitted(+1)

lol its like flappy bird but harder cool game

Submitted(+1)

Very nice twist on flappy birds! I like the crystal stuff, gives the player a good challenge. Music was great too, great job!

Developer

Thanks!!!

(+1)

Sound is pretty nice, the Uplifting Beat is nice.

The Teleport after you collect those "Diamonds" brings you in a spot and i always die on it since you have to be so quick. Might extend the Range after the Teleport.

Overall a nice Flappy Copy with a own Touch

Developer (1 edit)

Thanks for the feedback!!! Speaking about this purple crystals, I don't exactly sure about them maybe I will extend the time to destroy these crystals but you have time to destroy them since you get into a tube with them, maybe you are trying to destroy them on collision or at the moment when you are being teleported not before ?(or I messed up something in scripts)

Submitted

Really fun game, cute art and the sounds just fit everything in it.

The only thing I would have change is the crystal, they are a great idea and make the game don't feel too repetitive, but at a first look it seens like a collectable, even after reading the how to play, but after dying once for this we don't forget haha, but I would make this like the color of the pipes are different. But I think this is only a art choice.

Overall, really fun game that triggers the player into beating its best score, congrats!!!

Developer (1 edit) (+1)

So these crystals on the first day of making this game were created to be currency in a shop, on the next day I scrapped this idea, so technically you are a little right with this collectables, talking about pipes colours I'm not a fan of blue pipes at the first stage too (but purple pipes looks super cool in my opinion).

Submitted

Fun game, nice idea.

Developer

Thanks :)


Submitted

Ok I think it's pretty hard XD Top Score 5.  Agree with crystals earlier.

Developer

Yeah, I think that I'm going to make a small update after jam to repair this problem, Also thanks for feedback I really appreciate it!!

Submitted(+1)

I started screaming in anger at this game. That's how you know I'm having a good time! Awesome submission! I would like to see the purple and red crystals come a little earlier than 100 and 150.

Great job!

Developer

Thanks! So technically this crystals starts showing up at 50 and 100, I just forget to change numbers in Tutorial. But you're right they are showing definitely too late. I'm glad to see that you have a great time playing my game!!!

Submitted(+1)

Nice work.

Developer

Thanks!!!