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A jam submission

Space TroubleView game page

Space Rougelike
Submitted by Bartłomiej Ostachowski (@bvv7070) — 7 hours, 46 minutes before the deadline
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Space Trouble's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#442.8324.200
Gameplay#492.6974.000
Sound#512.2923.400
Overall#522.5283.750
Aesthetics#592.2923.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Interesting game. Sadly the AI is a little broken and makes the game boring. Just running in circles as the enemies merge in one unique point while you recover energy. It has potencial if the enemies become a real challenge.

Developer

I agree with you it needs improvement. Thanks for feedback.

Submitted

Very nice! Gameplay mechanic has a nice risk vs reward when trying to make combos. My high score: 471200

Developer

Thanks and nice score.

Submitted

Good game. I really enjoyed the music and graphics. It would be interesting to see how gameplay is if the enemies got faster over time. Even more of a challenge. Nice job.

Submitted

Killing enemies is super satisfying (especially in 4xCombos!!), Music is super cool and really fits the game. Really good creation.

Developer

Thanks

Submitted(+1)

I really like how you need to try to get close to enemies and then zip away at the last moment! I had lots of fun playing with this mechanic! I think the energy meter should be somewhere on or near projected teleport location. It was a little tough to keep track of it while playing.

Great level design! Art was rad! The enemy swarms and rainbow score text gave me good Robotron vibes! The music is awesome! It never got old while playing. - Josh

Developer

Thanks for idea. I will develop this game futher and energy bar will be near projected  teleport location.