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Space Trouble's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #44 | 2.832 | 4.200 |
Gameplay | #49 | 2.697 | 4.000 |
Sound | #51 | 2.292 | 3.400 |
Overall | #52 | 2.528 | 3.750 |
Aesthetics | #59 | 2.292 | 3.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting game. Sadly the AI is a little broken and makes the game boring. Just running in circles as the enemies merge in one unique point while you recover energy. It has potencial if the enemies become a real challenge.
I agree with you it needs improvement. Thanks for feedback.
Very nice! Gameplay mechanic has a nice risk vs reward when trying to make combos. My high score: 471200
Thanks and nice score.
Good game. I really enjoyed the music and graphics. It would be interesting to see how gameplay is if the enemies got faster over time. Even more of a challenge. Nice job.
Killing enemies is super satisfying (especially in 4xCombos!!), Music is super cool and really fits the game. Really good creation.
Thanks
I really like how you need to try to get close to enemies and then zip away at the last moment! I had lots of fun playing with this mechanic! I think the energy meter should be somewhere on or near projected teleport location. It was a little tough to keep track of it while playing.
Great level design! Art was rad! The enemy swarms and rainbow score text gave me good Robotron vibes! The music is awesome! It never got old while playing. - Josh
Thanks for idea. I will develop this game futher and energy bar will be near projected teleport location.