Nice twist with the crystals, even though I don't have good reflexes to get a high score and see the purple and red.
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TeleCube's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #25 | 3.174 | 3.174 |
Gameplay | #30 | 2.957 | 2.957 |
Overall | #35 | 3.054 | 3.054 |
Theme | #36 | 3.087 | 3.087 |
Aesthetics | #41 | 3.000 | 3.000 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Otherwise nice, but difficulty ramps up quite slowly. I got 51 points. At that point purple diamonds started appearing and I just couldn't remember what I should've done (I remembered it right after the fact). Didn't feel like playing from start again... Suggestions: Start with slow speed to better introduce new mechanics (so that one can see at least once what the mechanic is). Have tempo rise a bit towards level 50 and then again slow with every new mechanic.
"rage quit to menu" haha. That's brilliant.
But actually, I really really appreciated the chill atmosphere of this game, from the blue aesthetic, to the relaxing music and minimal sound design. It made it easy to just relax and focus on the strategy of the teleporting pipes. Granted, it's still a real challenge. Current top score: 10. So I definitely agree that it would be nice to see the other crystals earlier.
Otherwise, this game is great! No issues as far as I can see! It's been a lot of fun to play. Well done!
-Sasha
Nice game!! It was pretty hard to me, but I don't play too many games, so I was expecting a challenge :) I loved the sound though and the theme of the game. It is pretty fun to play for sure. Overall nice work!
Very nice twist on flappy birds! I like the crystal stuff, gives the player a good challenge. Music was great too, great job!
Thanks for the feedback!!! Speaking about this purple crystals, I don't exactly sure about them maybe I will extend the time to destroy these crystals but you have time to destroy them since you get into a tube with them, maybe you are trying to destroy them on collision or at the moment when you are being teleported not before ?(or I messed up something in scripts)
Really fun game, cute art and the sounds just fit everything in it.
The only thing I would have change is the crystal, they are a great idea and make the game don't feel too repetitive, but at a first look it seens like a collectable, even after reading the how to play, but after dying once for this we don't forget haha, but I would make this like the color of the pipes are different. But I think this is only a art choice.
Overall, really fun game that triggers the player into beating its best score, congrats!!!
So these crystals on the first day of making this game were created to be currency in a shop, on the next day I scrapped this idea, so technically you are a little right with this collectables, talking about pipes colours I'm not a fan of blue pipes at the first stage too (but purple pipes looks super cool in my opinion).
I started screaming in anger at this game. That's how you know I'm having a good time! Awesome submission! I would like to see the purple and red crystals come a little earlier than 100 and 150.
Great job!
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