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Stroke's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #696 | 3.757 | 3.757 |
| Overall | #829 | 3.434 | 3.434 |
| Originality | #838 | 3.636 | 3.636 |
| Fun | #1961 | 2.832 | 2.832 |
Ranked from 173 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
An exploration of the helpless feeling of being in a hospital waiting room while waiting to find out if someone you care about lives or dies.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Love the dialogue. Fits the theme well, some things are just out of our control. If I had to nit-pick, the text sound effect is a tad jarring and I would love to be able to skip the text animation. I tend to read faster than the animation and have to wait for it to catch up.
Sorry I could not play it till the end but the emotions were being felt for sure:
Right in the feels man... right in the feels...
Its a good story
This is a lot of content for a 24h game. I would have loved more decisions with more consequences, but I guess there was not enought time for that.
"Existential Crisis Simulator 2020". Great narrative. Played and read like a visual novel.
Pretty good, but I wish it was a little more non-linear and game-y. The dialogue and story are interesting, but I feel like it didn't really take advantage of itself being a game. The different options in the dialogue were nice, but I just wish there was a little more. Sound and graphics were solid. Nice work!
This is really great, loved the theme, the feeling, the writing, the art.
I really liked your interpretation of the theme!
This is a really unique take on the theme, great execution!
I absolutely love this interpretation of the theme, that no matter what you do it's not going to change the ending, but that doesn't make any of the choices along the way any less meaningful. Really beautiful game!
Big fan of emotional narratives, but I feel this one would have been better explored through the child's perspective, perhaps without much dialogue at all (as you state below, it's based on a real experience). I suppose you were going for a more visual novel approach. Still, impressed with the amount of words you managed to squeeze in. Keep it up!
Wow, that made me emotional. I like how you approached this game jam in a unique way.
I like this sort of story telling games, but it seems a bit too stretched, but that is the idea I guess
Excellent way to portray the theme. It's hard to say that this game was "fun," but it sure is engaging. A great and impactful game. Well done.