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Decked Over's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #759 | 3.673 | 3.673 |
| Presentation | #1085 | 3.518 | 3.518 |
| Overall | #1786 | 3.009 | 3.009 |
| Fun | #3079 | 2.418 | 2.418 |
Ranked from 110 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Deck build game where you can't choose or deck, or what cards you play.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
This is pretty cool! For what it's worth, I think there are a few small things you could do to make it much more intuitive:
Nice work! :)
Visuals look clear and the game is very unique. Good job. I do agree, the combat is a little bit confusing but it has great potential, seems interesting!
Seems like it could be a fun virtual board game concept, I really liked the dice in combo with the cards. Good job.
I like it, original and clean.
I really liked the visuals and the overall game feel. I did have a difficult time understanding the mechanics, though.
The game is fun! The mechanics were a little unclear to me though.
I think you can make a nice game out of it, you have got a solid base!
I enjoyed playing the game quite a lot. I got stuck in the final battle when I ran out of dice but in general was a positive experience. Would love to see a bigger version of this that expands on the fantasy elements. I think it'd also be cool to choose the path that you take at intersections and have a more multiple route approach to the dungeon.
The mechanics were a little hard to figure out at first, but I really liked the idea once I figured out what was going on. I think fighting should be made a little more clear, but overall nice entry.
Very nice concept. Battle system confused me at first, but I figured it out by trial and error. Different types of random encounters in the dungeon and more card types could push this to become a really good game. Presentation was simple but very nice.
I believe for combat to work the player would have to have some extra knowledge of what dice the enemy might play. Would allow you to play more strategically.
Wasn't too sure about the combat, loved the idea for rolling dice to move. I started trying to avoid the [!] boxes just to get things moving for me.
Great concept, just needs to be a little clearer on the mechanics.
The visuals are amazing!
Cool concept but it appears I got the same bug some others had. Visuals are excellent and suit the game very nicely
The idea is good but I got the battle bug :'(
I'll save it for later though