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The Great Halloween Candy Adventure's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Mechanics | #15 | 3.781 | 3.781 |
| Fun | #19 | 3.750 | 3.750 |
| Overall | #22 | 3.688 | 3.688 |
| Music | #22 | 3.625 | 3.625 |
| Sound | #28 | 3.562 | 3.562 |
| Story | #28 | 3.438 | 3.438 |
| Theme | #58 | 3.656 | 3.656 |
| Aesthetics | #78 | 3.688 | 3.688 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
3
Did you use any existing assets? If so, list them below.
UI assets: Pixel Buttons Pack All by bdragon1727 (modified) https://bdragon1727.itch.io/pixel-buttons-pack-all , Sounds: evil laugh-04.wav by Nanakisan -- License: Attribution 4.0 https://freesound.org/s/132747/ , wrenches_rustle_clank.wav by vibe_crc -- License: Creative Commons 0 https://freesound.org/s/59322/
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Comments
Interesting and creative idea. I guess when you run low on candy scaring away the trick or treaters is a tactic. Nicely implemented.
Thanks for playing - glad you liked it! 😎
All the animation including owl and the tree looks ownsome with sound effects.
Great game.
Thank you, and thanks for playing! Glad you enjoyed :)
This was a neat idea, almost like (or could become?) a deck builder. I found myself using the same 2 scares until getting the final powerup, so balance could use some work. I didn't notice the timer initially, so I ran out of time at 300 candies, which was a bummer. Maybe a candy quantity check halfway though would help gracefully end a doomed run early?
Thanks for playing and thanks for the feedback! It is sort of deck-builder shaped now that you mention it haha.
The timer seems to be a common sticking point, so we'll be sure to take that into consideration for our future builds :)
This one had a ton of charm — the art style and concept pulled me in right away. I liked the general vibe and the way you framed the world, but it feels like some core mechanics could use tightening. The movement sometimes lagged behind inputs (especially near obstacles), and I hit a softlock after restarting once — the audio loop continued but nothing spawned. A few small fixes there and maybe a better pacing of difficulty would really elevate it, because the foundation is genuinely fun.
If you’ve got a moment, I’d love it if you checked out my game and dropped a rating: https://itch.io/jam/gamedevtv-halloween-jam-2025/rate/3971977
— thanks so much and best of luck in the jam! 🎃
Thanks for playing!
Though I'm wondering if this comment was left on the right game? This one doesn't have player movement or obstacles -- it's a resource management game.
Either way, will do, and best of luck to you as well :)
hehe sorry about that ! ye i mixed tabs up im sort of doing a massive load of games im on 1bt 160 atm so far that ive rfated either eay great game!
That was delightful!
I really liked the art style, the music and all the delightfully juicy sound effects! And the gameplay was very fun, I liked combining different scares to fit the tastes of visitors and not overscare them.
Thank you for the game, it was really fun to play!
Thank you so much! glad that you enjoyed it :)
Very interesting game!
Loved the transaction mechanic for the scares and energy - makes the game more strategic in certain parts as if you have an economy to handle. The sounds were also quite nice and the animations on spot. Overall an ejoyable experience to play!
One small issue to fix when possible is add a volume setting to lower it down, as at times the music and other sfx were a bit too loud.
Thanks for playing and the feedback! Will definitely add a volume control for effects :)
I liked the premise of this game very much, fits very well with Halloween and i had fun playing
Thanks for playing, glad you liked it :)
I really like this - kind of a tower defense feel to it. I like how you introduce the mechanic and start upping the ante. Great work!
Thanks for playing! Glad you had fun! 😎
This was a lovely game with a fun mechanic! I enjoyed scaring the kids but I think I used too much energy so I ended up losing.
Thanks for playing! 😎
It's kind of hard to win on the first try. You do regenerate some energy each turn. (but not enough sometimes! haha)
What a cute little game! I didn't get enough candy but I had so much fun scarring all those kids :D
Thanks a lot! I'm glad you enjoyed it! 😀
What do you used to do artstyle, some Ktirta? Aseprite?
I used Aseprite for everything on this one!
A fun little game with an interesting mechanic. Really well done.! The audio fitted the vibe well, and it was nice to see some visual feedback when selected scare or hovering over button, that little bit of polish really helps Good work!
Thanks for playing! I'm glad you liked it! 😎