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lostwords

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A member registered May 15, 2025 · View creator page →

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Yikes.  I didn't try Firefox for it yet, but will do.  Likely you might just need to click in the window to capture mouse.  If I find an issue, I'll try to fix after the jam. Chrome works for sure...

Played and rated.  Very nicely polished and fun.   

Very well polished and fun.  Amazing how a few left, right, and dodges can be satisfying.  Animation well implemented.  Felt a little like a WII boxing but even higher end.  Great job.   (also liked the crowd cheers in the background).

Played and rated.  A nice surprise with a cool parallax main screen with some interactivity and suprises.

Nice collection of surprises and different gameplay features.  I like the interactivity on the main screen and enjoyed the surprise of what game would be presented next.  I can see how each minigame itself was some work, but of course after all are played, the player is of course looking for more games and surprises.  well done.

Yes, Smooth gameplay and satisfying large player character.  A little difficult at times but satisfying overall.

  1. an invented long word said to mean a lung disease caused by inhaling very fine ash and sand dust.

Actually, the jumps only work when you are on a floor or platform.  The sound plays when you press spacebar, so if you aren't on something, it won't jump but will still play the sound.  I'll probably adjust that when the jam ends, that way the sound will only indicate a successful invocation of a jump.

Played and rated.  I'll give it some more play time tomorrow, turns out tonight is a busy night for me, unlike usual.

I enjoyed this concept and found its movement smooth and controllable, although I had difficulty getting through the first gravity door.  I guess I need more practice.  I've seen other games with a 'flip' mechanic, but I particularly like this one.  I look forward to more practice and making it further through the levels.  Well done.

Played and rated.  I'll give it some more play time tomorrow, turns out tonight is a busy night for me, unlike usual.

Played and rated.   I guess I jinxed myself, it's been a busy work night unlike usual.  I did get a chance to try each of the web versions tonight however.

Interesting and satisfying look and feel.  I need more practice but also was pleased to see so many levels.

This was a smooth moving, enjoyable adventure.  I appreciated the interaction with NPC's that served as hint providers of how to move through the levels/maze/rooms.  

A little difficult for me to get started with, and it was a little sluggish on my laptop.  I'll have to try again later before giving it an actual rating.

It is possible that you run out of jumps.  yeah, It still makes the sound - guess that small feature/bug is misleading.  There are limited bullets, jumps, and lives for each level.

I didn't completely escape, but wow, there is a lot of funny stuff in there.  I made it to the hide-in-boxes.

Getting outside of prison seems like a lot of work.  The game kept me engaged in seeing what the next room and task would be.  Interesting collection of things to do, I made it through several rooms, but didn't completely solve it yet.  I still have it open in another browser tab, so perhaps a couple more levels and I'll have it solved..  Don't know how many levels/rooms you have, but well done.

Thanks, I played, rated and enjoyed solving the easy puzzle of your game.

Thanks.  I played, rated, but unfortunately did not solve your game.

Very nice puzzle, easy to control and I was able to figure it out without the video pitch instruction.  Clean design and worked well.  Good job.

I randomly got one of the letters from the LET puzzle, but after too many tries, I guess I'm giving up.  I also tried to see the source code at your GitHub link ( was going to read the code and find the answers ), but that URL isn't working.

I solved one of the puzzles, still working on the others.

Needing to think outside the box to solve these puzzles is definitely on theme.  So far though, I'm not sure I was able to solve any puzzle yet.  If I'm able to use the arrows, does that mean that puzzle was correctly solved ?  I'll try some more, normally I like puzzle games.  My game is a First Person Puzzler (Shooter) type game.  I read the hints and will re-read them to hopefully get these few puzzles solved.

https://itch.io/jam/bad-ideas-game-jam-2026/rate/4336162

Hey all, I will likely have almost my whole night shift available to try and rate games tonight.   Drop your link here and I'll try to check it out -- prefer web playable because I won't be able to download or install anything at work tonight!

Feel free to give my submission a try and a fair rating.  

https://itch.io/jam/bad-ideas-game-jam-2026/rate/4336162



Your speeds are almost 'un-beatable'.  Perhaps you observed the source code and found that an open POST request can be used to cheat the scoring system ?  I might have to check my animation frames and ensure its based on real-time and not processor speed, etc.

Good music and also interesting F21 splash welcome screen -- Looks like a Godot loader?  Did you customize a Godot loader screen ?  I haven't seen that much in Jam Entries -- Or perhaps you have your own engine and just simulated the Godot loader screen look/feel ?

The pitch video was very informative with the back story explanation that a box is often used by cats and from there extended to the famous cat in the box idea.    I found it hard to keep track/figure out where I actually was.  Perhaps that's part of quantum difficulty.  I'll try again, very interesting game mechanic/idea.

Intrigued by the use of the Schrödinger’s cat theory. I found it a bit difficult to get started, but I enjoyed the music and the overall concept of the game.  The idea of walking blindly through the environment with quantum powers is very interesting.

Here's my FPP where your goal is to get OTB.

https://itch.io/jam/bad-ideas-game-jam-2026/rate/4336162

(( FPP : First Person Puzzler ))
(( OTB: Outside The Box ))

Your creation of an adventure type puzzler in Pico was well done.  It was pretty straight forward and intuitive to use the push ability to manipulate other boxes to solve the levels.  I only played the first couple levels, but was satisfied well by my short attempt.  Well done.


https://itch.io/jam/bad-ideas-game-jam-2026/rate/4336162

Enjoyable and nice to play with just the mouse.  I tried several other submissions before this one, and they were very troublesome to move/control.  Movement was intuitive, but could be a little more refined -- or maybe just more practice by me.  nice submission.

Wow, glad you found that. Actually just shooting the teleporter box off the top works much easier.

Watching the short, it looks like the 2nd level might have potential if the left diamond is hit first, I'll try that.

Good potential here, yeah, level 2 seems unbeatable.  I also made a escape the box type game, feel free to give it a try.

You goal is to get Outside The Box ( several levels and features ).  First Person Puzzler

https://itch.io/jam/bad-ideas-game-jam-2026/rate/4336162

Very nice polish and pretty good puzzle type needs for getting to the flag.   My submission is a similar, but not as polished, First Person Puzzler.  Feel free to give it a try and rating.

https://itch.io/jam/bad-ideas-game-jam-2026/rate/4336162

Nice, that video pitch totally explained it for me.  Really cool concept by the way, absolutely out of the box idea!

The pitch video is not auto shown, perhaps you can drop an extra link here.  Otherwise it might not show until the jam ends

I couldn't figure out how to drop or place an of the inputs or job boxes.  More explanation is needed.  I was able to use the mouse and selected different items, but not able to place anything, nor do I know what/why I should place them.  Give me some more info and I'll try again.

Here's my latest playable version - I try to update often but it's pretty much complete.

https://itch.io/jam/bad-ideas-game-jam-2026/rate/4336162

That's a great short.