Thanks for playing and for the feedback, that’s a great suggestion. I’ll see if I can get a stats skip option in future builds.
DecypherDigital
Creator of
Recent community posts
Really cool idea, but I found the camera angle weird and disorientating, maybe try an overhead cam to see the action in it's entirety. A lots of parts of the castle seem to not have working collisions, so the ball would just go through the walls fall of the map. No matter how far back I dragged the slingshot I couldn't seem to hit anything more than a few feet of the floor. Cool concept though, keep at it!
I Love the art style, and the game is fun. I was made more difficult than necessary by not fitting on the screen correctly. The default screen size made me scroll up and down to see all the screen, and if i use fullscreen mode, then everything gets squashed sideways and becomes very narrow. Cool game though!
Nice game! I got 1960. Nice and responsive, and the short time frame works really well with such a chaotic gameplay hook. Great Work. Would love to see online leaderboards implemented for that extra dopamine hit of comparing your score to others, and ideally I'd like the retry button to be automatically highlighted and then allow SPACE or ENTER to press that button just so you can retry without having to reach for the mouse in between. Really good fun though!
Mainly the same feedback as everyone else.. need to stop the timer counting down whilst reading the tutorial, but other wise a very charming game. I got a bit stuck when i started cooking, dragged a few ingredients in to the pot and clicked cook, then nothing seemed to happen, and clicking the red cross close button didn't do anything, so was soft locked.



