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(1 edit) (+1)


This one had a ton of charm — the art style and concept pulled me in right away. I liked the general vibe and the way you framed the world, but it feels like some core mechanics could use tightening. The movement sometimes lagged behind inputs (especially near obstacles), and I hit a softlock after restarting once — the audio loop continued but nothing spawned. A few small fixes there and maybe a better pacing of difficulty would really elevate it, because the foundation is genuinely fun.

If you’ve got a moment, I’d love it if you checked out my game and dropped a rating: https://itch.io/jam/gamedevtv-halloween-jam-2025/rate/3971977

— thanks so much and best of luck in the jam! 🎃

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Thanks for playing! 

Though I'm wondering if this comment was left on the right game? This one doesn't have player movement or obstacles -- it's a resource management game. 

Either way, will do, and best of luck to you as well :)

(+2)

hehe sorry about that ! ye i mixed tabs up im sort of doing a massive load of games im on 1bt 160 atm so far that ive rfated either eay great game!