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A jam submission

Counting SheepView game page

A short horror game about parenthood, disability, and a rapidly rising population.
Submitted by DastardlyFool — 18 hours, 59 minutes before the deadline
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Counting Sheep's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#14.8704.870
gHosts' Choice#1n/an/a
Sound Design#24.4354.435
Creativity#34.6094.609
Horror#44.1304.130
Story#44.2174.217
Enjoyment (Best Game)#104.1304.130

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What game engine did you make this project in?

GameMaker

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Comments

Submitted(+1)

Here's my playthrough of your game. It's at the 26:39 mark of this video. Congrats on your game being one of the gHosts' Choice picks and for getting top 10 in all of the categories! 

Submitted(+1)

It started off as a simple counting game, then I went "WTF!" when the player took out a gun and started shooting at whatever the player was seeing. O_O

Submitted(+1)

I knew even before the game title showed up that I'd love this

This is such a unique idea executed in such a perfect way. Aesthetics and audio were really really good. The dialogues tell the story very well. When the look-around is introduced, the atmosphere evolves into something really overwhelming and creepy, it portrays really well what you were trying to make the player feel and understand (and you did). 

Really creative, loved everything about it, love the style in all aspects of it, inmediate follow and so excited to see what you create next! Amazing job

Submitted(+1)

As far as I understand, we seem to be following a mom who isn’t really herself at the moment and spends her day in a room counting the people outside. When we refer to a boy who isn’t our son, he likely is our son, but maybe we suffer from some level of dementia or another mental health issue. The gameplay loop of counting people is almost meditative at first, but it becomes much darker as the game goes on, and I think this is a really great game.

It’s very dark. I think it shows the mind of someone suffering from mental issues quite well. The meditative counting becomes almost a sensory overload, which I think is a good way to show someone’s mental state slipping further out of control. It’s a super creative idea, and I think this is one of those games that people would love playing. I’m surprised it isn’t even more popular. The aesthetic is also very unique. It’s amazing you made all this in one week for this jam.

Developer(+1)

Tysm for such a detailed review !
Really appreciate it

Submitted

it got really dark after a few rounds of counting, made it to the end where I just stared at a screen of time with holy music playing in the background. Wasn't sure if that was the end but it looked like it.

The sound design is amazing in this one.

Developer

odd? if it reset a few times I’m gonna assume that was a bug unfortunately !


Ty regardless !!

Submitted(+1)

beautiful aesthetic and story! 

Submitted(+1)

Now that was a wtf ending! The counting mechanic felt quite meditative, then when you introduced the rest of the room it was such a surprise. I loooved the food between days, it was so funny, and the whole vibe is really creepy and unsettling. A banger as usual, I could say more but you get the idea :D

Submitted(+1)

Bro that was creeeeeeeepy omg!

Well executed!

Submitted(+2)

THIS IS MY FAVOURITE ONE SO FAR

It's perfect. The sound design, the visuals, the story, everything is on point. It's short and sweet, the gameplay is engaging enough, the monologue and dialogue are written well, the concept behind it is terrifying... absolute banger. 

Submitted(+1)

Nah this one gotta be one of the best ones for real, got a crash in the third level tho. But I pissed myself after shooting the person and resuming the level, awesome aesthetics, concept and sound design.

Developer (1 edit)

Ty !! I'm glad you liked it

I'll try to figure out why a crash could've happened?? do you know exactly when it happened during the level? It's cool if not I don't think I'd have remembered that detail if I were playing it !

Submitted(+1)

Aesthetics are pretty good reminds me of that recent No, I'm Not Human game.

Developer

I was just playing that game before development so the off green color I used for the character that stops by your window was probably unintentionally inspired

(+1)

Great aesthetics, good job!

Developer(+1)

tysm !!

Submitted(+1)

Incredible aesthetics, I absolutely loved the cans

Developer

I had so much fun making the cans 100% my favorite part of development

Submitted(+1)

I had so much fun, I was cackling at the absurd humor and everything... And the cans! I want them as stickers, ngl. Always happy to see your work.

Developer(+1)

I'M GLAD IT MANAGED TO BE FUNNY I was worried I'd missed the mark there !!

Submitted(+1)

You certainly did! It's darkly absurd!

Submitted(+1)

Who would have thought counting would be so hard when I'm murdering.

Very polished and clean experience through and through. Also super strong aesthetic. Love it.

Developer

it is surprisingly difficult

but tysm !

Submitted(+1)

I'm not a fan of horror, but it still feels like this is an absolute gem! The sound, the story, music, aesthetic. They're just PEAK!

Developer

tysm !!

Submitted(+1)

I left a more detailed review on the game's main page, but in any case, this is already easily one of my favorite horror games now. The gameplay loop reminded me a little bit of 'I Work As an Exorcist', and it was super engaging.  Awesome work!

Submitted(+1)

Beautiful!

Submitted(+1)

I gotta say, this is really nice and polished. Loved it! 

Developer

ty !