Va ertneqf gb Orngevk naq gur jebat vasbezngvba ba Enapbhe, lbh fubhyq ybbx ng gur zrffntrf nobhg Fgnpv ba TencrYnar, ernq Fgnpv'f oybt cbfg nobhg OYHR naq gnxr vagb pbafvqrengvba jung fur fnlf nobhg Orngevk naq gura ybbx ng gur Arj Zrzore zrffntr ba TQH.
K-Ramstack
Creator of
Recent community posts
Hello!
You are missing a big part of the story since you didn't find Staci's website. You can find it by using her full name which is: Fgnpv ZpQrnegu which you can find through: TencrYnar naq Gbav'f jrofvgr.
It's kinda wild you were able to beat the game without finding Staci's site since it's one of the ways you can find Shemanski, I'll have to close that loophole in future updates.
Here's a bit more info:
Fgnpv ZpQrnegu vf na vzcbegnag punenpgre fur'f obgu Ynzcfunqr Fcbex naq Erq Npbavghz, juvpu lbh pna svther bhg guebhtu TencrYnar naq Erq Fhaqnl'f Pebff.
Fur'f nyfb gur yrnq sbe obgu ERQ naq OYHR juvpu zbfg bs gur qrif, rkprcg sbe Syberapr, nyfb znqr gur tnzr gung lbh'er ybbxvat sbe.
Onfvpnyyl jung unccrarq vf gung Vfun, Orngevk, naq Bmmvr jrag ba gb znxr Gerrf jvgubhg Fgnpv, jub sryg yrsg bhg naq uheg jura fur sbhaq bhg jung gur tnzr jnf nobhg. Fur gbbx qbja ERQ va ergnyvngvba ohg xrcg hc OYHR orpnhfr bs Syberapr'f qrngu. Fur fgngrf qverpgyl ba ure fvgr gung nyy bs gurz jbexrq gbtrgure ba n tebir tnzr.
Lbh pna fhff bhg gurl jbexrq gbtrgure guebhtu gur perqvgf sbe Gerrf ba TS.
Gur OS va OS Benatr fgnaqf sbe Orngevk Senaxyva, ba YXX fbzrbar pnyyf Svtt Vfun, naq ba Qjnva'f fvgr ur pnyyf Bmmvr Terra Nccyr.
Enpury vf whfg n erq ureevat.
Hello everyone! I wanted to show off some cool programs and tools that you might not be aware of that I think people would enjoy for the jam! All but one of these can be found right on itchio!

Decker is a black and white low-code engine, inspired by HyperCard that can be used for Zines, VNs, point-and-click and even small programs! You can find it here: https://internet-janitor.itch.io/decker


Electric Zine Maker is a simple zine-making tool where you can either upload your images into the program, or draw right in it! You can find it here: https://alienmelon.itch.io/electric-zine-maker
There's also a companion html template if you want to have the zine available in browser on itch. You can find it here: https://jeremyoduber.itch.io/js-zine

Videotome
Videotome is a very minimal engine for making linear text games. Extremely simple and easy to use!
You can find it here: https://communistsister.itch.io/videotome (Be aware one of the screenshots on the page has some adult language!!)


And lastly Downpour, which is hosted off-site and uses an app, but you can upload the games here too! Downpour is used for making short interactive fiction games and collages. Here's a link to their website: https://downpour.games/

I can't wait to see what everyone makes!!
Thank you so much! I'm glad you liked it!
One of the endings is the last one, in which you need to have completed all other endings to obtain. There will be a hint on the guide after you reach the question section of the game if this condition is met.
Spoilers below for the other ending:
After you exhaust all questions, if you wait around 5 seconds, an additional conversation will play. After that conversation another option to the left of "Accept" will fade in in about 2 seconds.
Let me know if you have any more trouble and I'll double check the code, but everything seems to be working on my end.
I think I might know what the issue is. If you are using the space bar to advance the dialogue it will dismiss the lower text box, but you still need to click on the upper box so the | is showing and hit [ENTER] on the keyboard when its blank to dismiss it as well. I'll make sure to put a note on the page in case anyone else has this problem
Thank you so much for playing! Your video's really helpful, since turns out I missed a couple lines of code which is why it was so frustrating talking to the widow. Several of the conversations simply did not trigger for you when they should have. (I absolutely just guessed on the time it would take to finish, most people ended up taking 1-2 hours)
Interesting concept but I wish it had done something more similar to the gorilla from the Selective Attention Test from Simons and Chabris (1991) than the jump scares. Once you're aware it's there it becomes obvious, but otherwise people don't notice and failing to first notice something unsettling is way creepier.
Incredible sound design! It's not quite an escape-room game with puzzles, but more like interactive fiction where certain objects only become interactable after interacting with others. This leads to a lot of pixel hunting since you don't know what object leads to what or where it will be in the room.
I'm not sure if you consider this a spoiler or not so it's in ROT13 just in case. I really liked when: lbh tb gb fgnaq hc naq jnyx nebhaq gur ebbz, ohg V jvfu gurer jnf n ovg zber gb frr bgure guna gur glcrjevgre.
But all in all this is a fun little mystery with some great tension and I would be interested in seeing a post jam version!
Very interesting concept! I wish there was a way to put people on hold or something while you looked up numbers, I ended up having to screenshot them and have them up on my second monitor just so I could reference them. I also had a hard time putting the plug in the socket until I realized that it was based on the cursor not the plug image.
Parasite is a dice pool CRPG about a wolf regaining control after a parasitic brain infection.
I like the idea of being able to use almost any skill to when faced with a challenge, and the idea of rolling dice first then assigning them to a skill is pretty neat. I also like how you are limited in the amount of dice you can assign to a skill.
However, I also felt like when I chose a skill that wasn't suited for the situation the consequences weren't harsh enough and often times I was stuck in a loop of just repeating the same skill check over and over. I attempted to run from the hunter many times before realizing that I needed adrenaline and the only thing that happened was I kept getting prompted to flee, which is what I thought I was trying to do.
I also wish that the text didn't clear all the way until you attempted a check. I got up to go to the bathroom in the middle of playing and came back to just the question "What will you do?" and I had forgotten the exact context for the situation.
I also liked the organic look of the pins and the parasite squirming in the background. Very creepy!
The art is very lovely and I especially enjoyed the subtle glitchy effects on the character portrait after going out into the hall. Unfortunately the menu is a bit hard to read, all caps fonts don't really work well for blocks of text, but it works fine for main menu buttons and the title. All in all, a very good first game!











































