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A jam submission

Cook the cookiesView game page

Brackeys Game Jam 2025.2
Submitted by Turtix, Rachok_8, vizhdanek110 — 8 hours, 41 minutes before the deadline
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Cook the cookies's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#494.1434.143
Gameplay#2253.6193.619
Overall#4423.4133.413
Visuals#4743.7623.762
Audio#6053.1433.143
Innovation#6823.0003.000
Theme#11102.8102.810

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
It's a game about cookies and they're risking their lives.

What code and assets did you not make from scratch during the jam (if any)?
Some sounds

How many people worked on the game?
4

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Comments

Submitted(+1)

I like the background music and the hopeless mood it creates :D Those gnomes just keep coming, even though they know what awaits them... 

I made this theme, glad you got the vibe

Submitted

Good game, very addicting!

Submitted(+1)

Very cool, loved how the game tells you to stop :)

It's a bit easy, I won on my first try though.

Submitted(+2)

It started off slow for me because I missed that the tutorial was on the screenshots on your page and not in the game. But, I got the hang of it by the 3rd or 4th round. I stayed for the humor and to see if I could crash the game. ;) I got to level 100 and had over 700 characters on screen -- still runs! XD

Developer

Wow! My game started to freeze at 200 units on the screen, because the unit pathfinding is not optimized at all. Glad you liked it. 

I'll play your game when i'm not so busy

Submitted

Loved the idea, really straight to the point, no tutorials needed. Would love some other upgrades and harder gnomes, since after day 10 it was quite easy, like big gnomes with aoe attack, range gnomes etc

Developer(+2)

It was in plans

Submitted(+1)

The gnomes fear me!  This game is something that you could easily expand upon.  Graphics fit the game play.  Loved the idea of gnomes using ducks as mounts. Certainly a good vertical slice of what it could become.  You're just not going to get the different troop types, economy, and most importantly, tuning in a seven day period.  But what you did get in there was really good considering the time frame!  Oh yeah, the gnome shackled to the ground was a nice touch!

I would appreciate it if you could give mine a go...

https://itch.io/jam/brackeys-14/rate/3846947

Submitted(+2)

I really liked the art style and the concept. The game gets easy after just a few days, you can basically make an army of cookies after a while XD. That aside, after a few days the game feels really repetitive and I maxed out all stats by day 20. Other than that, you guys did an excellent job!

Submitted(+1)

I've played it for far too long (I did get to day 30 but there's nothing new afterwards) and at one point the game quite just runs by itself. Pretty fun with somewhat simplistic gameplay with some minor player choices, overall watching the battle play out is very satisfying. Art is quite cute as well.

Submitted(+1)

Fun idea for a game and well executed, the animations where especially nice. I would love to play more but honestly, I don't want to listen to the background music. I feel this is a fantasy fighting game and the music reminds me of the ghost tower in the old pokemon gameboy games (red and blue - yes I'm old). Not bad but also not a good fit for this game. 

Submitted

The art is good,I also like the concept,But I think the game gets easy way too fast.

Overall It's a good submission

Submitted(+1)

The game has a very cool concept, it feels a lot like Cookie Clicker! XD

// Adding a cookie army counter would be great! ^^

Finding gray cookies was a bit hard. Overall, great game! > v<

Submitted

Played it until the end! Really nice quick idle game that requires you to not be so idle XD

Submitted

I like grinding games. Good job! :)

Submitted

I destroyed those gnomes! I like how the art is cute and music is so eerie. Had way more fun then I was expecting awesome job!

Submitted(+1)

Hmm this was more fun than I expected. Although I have to say the end game got too easy and I just stomped every fight without much trouble at all XD.

I think if you make it so that players don't have to click start and end fight every few seconds it could be an interesting idle concept.

Some suggestions for the gameplay that I think would help the game: Right now every time you choose to build a new unit, it immediately stops the current build and you waste the time spent on that unit. It will be good if you have a queuing system that queue up the next unit if the players so choose, else it just keeps building the old unit.

Submitted

IDK man I found a glitch where the text box crashed out on me.

Developer

May be I didn't test some screen resolution, my bad. Ty for your comment

Submitted(+1)

Sorry, it was a joke on how the game text starts talking to the player as if we were breaking the game by the end.

Submitted

Nice to split the resources between army and improving the baking.

Submitted

I loved the idea and execution, it’s a little on the easier side but that’s fine, great job!

Submitted

I love 2D auto-battlers, your game reminds me of this old mobile game I used to play called Mini Warriors. The spritework is neat and the tutorial is clear as well! 

Submitted

pretty solid all round, great way to pass time too :3, adorable concept, kudos