Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

ShineZ

47
Posts
1
Topics
13
Followers
10
Following
A member registered Aug 22, 2020 · View creator page →

Creator of

Recent community posts

The art and visuals are absolutely adorable, but the gameplay still feels a bit lacking. There's so much potential, though! Adding things like a ringing telephone, TV turning on, shadow monsters creeping around, and door knocking would really bring the game to life. > v<

Looking forward to seeing the amazing game this could become! Goodluck on your Journey ^^!

Wow! thankyou so much! > v<

Your feedback teach me so many things that I was missing some quality of life element in the game and introduction clearance ;3

Thanks a lot for your feedback, I'm glad you enjoyed it ^ v^👍🏻

Very cool and creative! I like the idea of a difficulty modifier, but It's quite not fun to use tho, Nice one!

// I also come from Thailand XD

Really nice game! I enjoyed it a lot ^ v^

Thankyou so much! > v<

I'm highly apologize about how those gnomes are so fast, I find it was really easy to kill gnome so i tweak a speed a bit and didn't know that it has gone too hard

But you can eventually beat it! Your base got stronger every time you lose ^^

Thankyou very much! > v<

I had a hard time thinking that, should I put the text about starting the game in or let players figured it out by their own hahah

But I end up with not putting it in
(since A and D are the only keys that can interact)

So player might seem rewarded when they figured it out ;3

I don't know if it's a good decision or not, but thankyou for your feedback! ^^

Very nice and simple game! It might be better if there's some more depth in it, but overall Great game! ^^

I finished it, I like it ;3
[the wall jumping makes me kinda rage hahaha, especially that spike to wall jump level >;<]

but the jumping sound kinda makes me feel itchy because it's a metal sound while I land on grass

Overall, it's a very nicely polished game, great job! ^^

Thank you so much hahaha! I'm happy that you enjoyed the aesthetic and replayability. The difficulty can be a challenge, but I'm glad you're sticking with it! I'll look into tweaking the gnomes to make them a bit more manageable. Appreciate the feedback!

[Tip: use mouse-scroll wheel to zoom out and walk away from gnome to shoot them just in time!]

I couldn't figure out what to do, but the graphics and control is really nice, I really like throwing stuff around and mixing random stuff up, I find it very hard to read the guide in the tiny retro pc, and I think it would be nice to make some tutorial, Great game tho! ^^

Thank you so much for your thoughtful feedback! I'm glad to hear that you like the art style and see the potential in the game as a mobile hit. > v<

Regarding the material collection system, I appreciate you bringing that to my attention. It sounds like there's a bug where materials aren't being collected as intended, it happens because of a 2.D style I'm going for make a cursor fly far away from the map when you zoom out ;-;

—I'll definitely look into that and work on a fix.

As for the ultimate skill that makes your base smaller, you have to purchased the "Compression Knowledge" first, thankyou for pointing out that it might need some hit on that. ^^

Your point about the difficulty scaling is also very valuable. Balancing the game so that upgrades are accessible at the right times and that difficulty progresses smoothly is key. I'll be tweaking the upgrade costs, increasing material drops, or adjusting the early waves to ensure a more consistent experience. ;>

Again, your feedback is really helpful, and I’m excited to continue refining the game. Thanks for playing and for the kind words! ;D 💗

Very nice and creative! [I rage quit at the bombbom turret thing why did they wanna bombom the pufferflish that much]

The game looks very nice! and the art style is um cute I guess?

I like the difficulty increase over time, but I would like to see more types of enemies (I'm not sure if there are or not tho) maybe you can Improve the game by adding more content such as a shop or upgrade, anyway nice game! ^^

The game looks awesome and uncomfortable (if you're trying to achieve that feeling)

but I didn't finish the game tho, there's some bug in the website build, that after I press ESC to check some stuff the cursor just won't go back into that game and I didn't want to start over ;<

Simple Easy Fun, I love those tiny dev note humor! ^^

But I spot some um.. bug? that you can grab multiple blocks at the same time if you scroll your mouse wheel while hovering on them, but it might not be a big problem tho

Also when the block got destroyed when it's not supposed to be somewhere, it could have some effect of getting destroyed to give the player some feeling of "Yay I did something that they don't want me to do" stuff

Anyways,  The game is Awesome! > v<

Very cool and Creative! but I think the box-grabbing mechanic relies just on growing so I don't see a chance for shrinking, which I think should have some limit, not just disappear ;-;

Maybe what if you make the box can't go through stuff and you have to shrink it to make it go through certain spots?, but anyway Great game! I enjoyed it a lot ;3

Big ships make men happy :3
I think it needs some tutorials because it takes me a while to figure out how to play, also I love the fact that pop up every time your size surpasses some amount ;>

Very nice and cool! with random patterns, it made the game have a very nice replayability, but sometimes it feels unfair when the randomized pattern is unpassable (or maybe I'm skill-issued - 3-) overall, great work!

simple, polished, juicy. but it can get boring pretty fast, maybe add some power-ups or enemies? or a shop that can use coins to buy new stuff? I don't know but overall, Nicely done! ^^

it's kinda hard and challenging and I find the camera shake is too janky, but I like the idea of getting to select the perk for the run which it give players a replayability, very cool! ^^

I'm glad you like it! The silly art style was really fun to work on. ;3

// This is all I can draw XD

I'm glad you like it! > v<
I appreciate the feedback on the difficulty, it's something I'm always looking to balance.  - 3-

It's really fun and challenging when you get the ideas of the game, I find it quite hard to understand what you need to do when you just started, there's a lot of text everywhere and it's quite confusing

I think there might be a way to communicate what you need to do more with less text

Btw the game is very nice and cute ;3

Very Creative!

Thankyou so much! ^^

Thankyou! :D 👍🏻

Thankyou! > v<

the collection system require player to manually use their cursor to collect items so they won't just sit and watch ;3

I tried to tell that in the game by making the magnetic effect in the cursor but I guess that isn't enough, sorry about that >< ,thankyou for pointing that out! ;>

about the silly artstyle we got only 48 hour to work on because we got school to do, so we choose to make fast and silly art and play around with lighting ;3 

I'm glad that you like it! ^^

Thankyou very much! > v<

Thankyou very much! > v< [shh we don't talk about hidden mushroom house 😆]

I tried my best to make the art from 3 assisted artist match my style, it's very nice when you point that out ;3

About the difficulty, while I was developing I find it too easy and I didn't want to fall into a trap of a tower defense game that once you set the tower, you just sit and watch ;>

So.. I tweak a bit and didn't have time to test it out 😅

I must replay it because I use all the batteries before building a train and I can't continue.  anyways great game

Rusted Moss community · Created a new topic Loved it!

this game is very wonderful, fun gameplay, great artstyles, cool bosses fight. I have played the game and I can't stop playing it! I have played for 3 days (not continuous) and beat 100% on normal mode. it's very fun and enjoyable experiences :3 (doesn't quiet understand the lore tho :>)

Thankyou very much! kub pom :3

Thanks for Playing! ,We're really happy that you enjoyed it, We will improve the game and also thanks a lot for your suggestion. :>

(1 edit)

Nice number :>

(2 edits)

Nice! Have fun with the Game :>

lol :D

thankyou familla :) , what familia mean ;-; ?

and i win the personal game race too because of your advise :D

wow nice video i share it to my friend too and i really like it ! :D thankyou for your advise so i update and make every thing easier so you can try again or if you bored i am sorry about last one :(

i'll share how funny is it too lol

Wow thankyou so much for playing my game that mean a lot to me i approve everything i could do now ,so you can hop on and maybe try agian :D