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A jam submission

Snake AttackView game page

An entry for the GMTK game jam 2025. As the player, control a snake and wrap yourself around your foes
Submitted by zutilt10 — 1 hour, 56 minutes before the deadline
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Snake Attack's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#42472.6942.694
Enjoyment#44462.7782.778
Creativity#45853.1113.111
Narrative#57881.9721.972
Artwork#60772.4722.472

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player character forms a loop with themselves

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted

Loved the simple yet satisfying core loop! It took a bit of time to get used to closing loops near the edges, but once I got the hang of it, it felt super rewarding. I’d love to see more visual feedback or maybe even a juicy animation when a loop completes — would make it feel even more satisfying. Great job overall, really fun and clean concept!

Submitted

It’s a bit tricky to close the loops near the edges, but overall, nice game!

Submitted

Cool idea, as others have pointed out it would have been great if the snake could close the loop anywhere, but fun concept!

Submitted

It has a nice moving mechanic but I wished a loop could count if the snakes body just transformed into a circle all love tho <3. Awesome game!

Submitted

It felt nice moving the snake but I wished a loop could count if the head touched any other part of the snake's body. Good game!

Really like the concept, but if only the snake can also move when my cursor is outside the game screen would be nice... 9/10 concept!

Submitted

i like the take on the theme!  the flow felt a bit rigid, but i guess looping-without-touching-enemy is part of the challenge.  the music was neat!  i like how crunchy the chip was.  would be cool to see some art on the snake- i like the goofy googly eyed snakes in the background, would be neat to play as one of those!

Submitted

Really interesting game, it's a really really creative take on the theme. Great job!

Submitted

Nice Game!

Submitted

Fun to see someone else do the same thing with the theme! Cool game, though would had been nice to have some more feedback when hitting the flies.

Submitted

Really like the game and its mechanic but it feels like the snake moves on its own

Submitted

Eh, pretty alright I suppose. Felt weird that the snake body being so stiff tho.

Submitted

Man this game is the LOOP! Hahaha it took me a while to figure out how to make this work but it's fun! But then I died in one hit in the end so :<

Submitted

Cool take on the theme. I managed to get into a flow and go pretty far. It is also surprisingly  challenging despite how simple the primary mechanic is.

Nice work.

Feedback: I noticed that the music stops playing after a while, if you choose to keep working on this after the jam, I would suggest making the music loop.

Submitted

Need a full screen so I can annihilate the fly faster fr. too fun to play my fps muscle memories kicked in.

Submitted (1 edit)

Very reminiscence of once popular (or it still it, I haven't check) Slither.io. The control is very responsive too, and the gameplay loop is very straightforward. One small feedback I wanna give is that if you can kill enemy by linking on any part (or just the few end bits) of your body will make it less on precision and lean more on reaction speed. 
Very cool game!

Submitted

Actually pretty fun mechanic once you get the hang of it. Orienting the snake for enemies that spawn near the edges is tough, but not too frustrating; it almost felt like flicking out a bedsheet, trying to flatten it haha. Nice job

Submitted

How can a game with such simple controls and rules be so addictive. Good job!

Submitted

This is cool! The concept is fun.  It can get tricky sometimes, but I enjoyed trying to precisely circle enemies. Awesome job!

Submitted(+1)

This is pretty cool concept with potential to be really tricky. I wish there was some more juice/feedback when completing the circle and destroying the flies instead of them just vanishing, but the core gameplay is solid.

Viewing comments 24 to 5 of 24 · Next page · Last page