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DevDolphin

236
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A member registered May 11, 2025 · View creator page →

Creator of

Recent community posts

Artstyle and music of this game are amazing!

Very cool puzzle game! I especially enjoyed the difficulty curve and level design. You made a game based on 1 idea and proved that it is fun and can be expanded in many ways. I wish there was a simple option to restart the game so that I don't have to explode with the bomb every time a make a mistake.

Such a polished and well made game. I love everything about it!

A decent game, but there is a lot I would improve here: 1) I like how the music becomes faster and higher pitched. The issue is that it is far too repetitive (especially the main menu music). Consider adding music that is less repetitive. 2) The gameplay could use more variety. At the moment it is just avoiding spikes. My recommendation: Ask  yourself what the core decisions/questions are that the player has to make/answer and then try to make them as interesting as possible. 3) Add WASD movement.

Lovely game. The idea and its execution is good. My only critic is the grey background. It could have another color instead of grey.

I guess now I am cursed...

But anyway, I feel like this was a enjoyable experience (especially the audio) but it didn't feel like a game.

Cool art and a silly idea. The controls felt a bit hard (don't know if this is intended) and the audio sounded a bit generic though.

Felt fun to play yet a bit repetitive after a while. I think annoying/stressful or maybe funny music could improve the game. Still a nice game

This is 5/5 for Creativity. 

A funny game. I would have loved to see a bit more strategy or more gameplay than just find the toilet , but the idea and dialoges alone deserve to be honered.

Decent game for a 1st entry in a jam. I try to give as much feedback as I can to lots of games, so here are some aspects that can be improved: 

1) The background is simple but works. If you want to make it better then I recommend learning how to make a parallax background. 2) The countdown could be implemented more into the gameplay. Right now it is just a hazard. Maybe you want to add time clocks that add more time or reward players for taking less time or more risks. 3) A few more levels would be nice so that the game doesn't end after 2 screens. 4) since this is a platformer, I would highly recommend to make it as fair as possible (fair ≠ easy). You already have good checkpoints. I would also add the usual stuff like jump buffering or small collision boxes.

Overall I think you have made a 1st game that is a lot better than most other 1st games. Good job!

I love it! Artstyle, audio, etc. It reminds me of Rightside Down Galaxy from Mario Galaxy 2.

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I like this game and it's art style. The music could be more funny because this is a funnny game. Good puzzles!

Cute game :) just one aspect that bothered me: The camera. It would be better to not snap the camera with every move but instead wait a few moves before moving it

Interesting idea, but I see a lot that can be improved here: 1) an option to replay the game without having to reload the browser page every time  would be nice. 2) your pixel art is blurred. If this isn't intended, then you might want to use the texture filter nearest and not bliniear. 3) A better font can improve your game (there are lots of free fonts on the internet) 4) I think I found a bug: When you die, it says "seconds until death" followed by a negative number, which I think shouldn't be the case... 5) The game has no sound effects. Sound effects can also improve the game's feel by a lot. 6) The background is just pitch black, I think a castle-like/ brick background or sth like that can help to set the scene.

I hope these aspects will help you with your future games

Very cool game with lots of potential. What I would improve: 1) make the timer start when you start to move, that way players can plan their way. 2) Some stages are too easy. I just build my way up instead of doing it the intended way (I think). I don't know if that is intended or not. 3) Of course music and sfx would make the game a lot better, but nevertheless I enjoyed it.

A very polished and good looking game. Well done!

I like the art, but your game was a little bit confusing (despite your good explanations on the itch page).

I like the idea but the game unfortunately lacks a tutorial and  audio...

Was fun playing, but some aspects can be improved: 1) add more sfx 2) the game would also work without a countdown 3) I think the game would be more interesting if you had limited ammunition

Amazing art and a really cool idea

The narrative and deep message of this game suprised me. However: The game still has some issues: 1) the player falls to quickly. A jump with moon gravity would be more fitting. 2) Add checkpoints. You destroy the flow of the narrative if you fall down and have to climb all the way up again.

This is a short but well done puzzle game. I like it and hey, it is a game jam after all. Better submit a short but polished/fun game than something half done. You did that excellent.

Cute game, I love it :) Some sounds/music would benefit the story a lot though.

Absolutely impressive for a 1st game. It is creative and really fun. Great work :)

stressfull start but when I played for a few minutes it became pretty fun

The narrative and artstyle of the game are so peak :) And I like the title too

I like the art. The game needs audio. The idea is good though

The graphic problem should be solved now with the new version.

Thank you! I'm glad you liked my game.

You actually played a newer version where I fixed a lot of issues, but I also temporarily removed the overcrowd-meter since it was broken... .

Very unique and cool game! Good job!

I like the concept, but I think the game is a little bit too hard (or maybe I am just not good enough XD) . Good job!

A fun game.

Apparently, the page is under quarantine...

This is a very impressive game. Good job!

Cool idea. I wish the game had audio...

This is a pretty good 1st game. The art is great, I wish there was audio. The controls were hard and it took me a while to understand that I have to shoot the sharks. So consider adding a tutorial (for example just 2 short texts explaining the controls, like : WASD to move , Space to shoot). The gameplay is simple and has potential to be expanded. The hitBox of the projectile could be a bit larger to make the game less punishing.

Overall, a very solid 1st game. Keep making games!

Nice audio and art, but I don't understand why you can only shoot upwards. Still a nice game.

I encountered a bug: The player rotates strangely and when I leave the 2nd screen in the left direction, the player falls through the screen. I hope for this game to be bug-free and more polished at one point ...

I had lots of fun playing this. The game started lagging at some point, but I still enjoyed it.