The dev is still learning. Maybe you could learn how to give feedback too.
DevDolphin
Creator of
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Hi there, I wanted to rate your game for the GMTKGameJam 2025 but unfortunately, I didn't have the time to rate it during the rating period, so instead I want to share my feedback here
This game has amazing SFX and a nice look. The gameplay felt intuitive and I quickly understood the game. The idea of using dice rolls in combination with poker hands isn't something new, but once I discovered that the game has roguelike elements similar to those in WordPlay, I knew this game would be great.
As for aspects that can be improved on: I would like to see options that aren't just positive for the player, but offer a risk/reward situation. Example: +3 multiplier for Pairs, but Singles don't give points anymore. Another minor complaint I found was these Pop-ups with text like " Higher". They were so quick I was barely able to read them.
Overall a solid game worth 5 stars. I had a ton of fun playing it. :) (I updated my game by the way)
Not the most original idea, but the level design in this game is pretty good. The tutorial was also quite good. There was 1 aspect I didn't understand: When I walked against a door and later the recorded version of the player made my previous move, I expected the blue player to remain at the door, but actually, the blue player went straight through even though I previously couldn't.
Great game (I even managed to survive the 5min) but I found a lot of minor and medium flaws:
1) 1st and most importantly: The performance. Your game lags a lot. It was still playable, but please fix these fps drops when the explosions hit. 2) The controls feel a bit unintuitive. Maybe this was done on purpose, but if not, consider improving the controls of the car. 3) You should swap some texts in the upgrade menu to icons. Mana for example could get it's own icon. You should also add a small tutorial explainig what mana does and how to obtain it (that last part wasn't that clear to me). 4) Add background elements, because in my playthrough, I somehow mamaged to get to the edge of the world and I could see nothing under me. 5) Finally, a cutscene to give the player a reason to survive would be nice. That way, a lot of questions can also be answered.
Overall, a funny and fast paced but super cool game, with a bit of room for improvement. Good job!