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AjinGixtas

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A member registered Oct 19, 2022 · View creator page →

Creator of

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art is amazing, control and gameplay is tedious. If you were to make this a real time-esque into the breach then it would prob be pretty great.

Finally remembered to check out your game, very pogger :)

Yea, I was thinking of that too, but implementing it is too challenging for me so I opted for a rough fix :)

Thank you for your feedback! I'm completely onboard with the pushable box tbh. It was poorly implemented and I was very stubborn to just throw it out.

As for the dancing purple boi, please do not worry, they just get poke a bit and cry. Still hurts, but they should be fine ^^


Have a good day dude. Appreciate your review a lot :)

Nice music, but sometime I feel like the level solution I achieved isn't truly correct, and the music is disonance. Great idea tho :)

W game hehe, very nice art <3

Yeah hope the best for you dude :)

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okbuddy, playthrough when tho?(unedited comment above me: 

"Thank you for the long review! Really grateful for it, didn't expect someone to write such good constructive feedback for my game :D")

Ey ty for playing! I've been just messing around on the discord lol

Thank you <3

Hehe this is very funny, need I say more XD

Wah thank you :D

Pretty fun game conceptually speaking, I can see it expand into a polished one, here's my annoyance:

- Enemy move really fast, this can work for when player know what they are doing, but early on it's frustrating

- Enemy's chase path is unpredictable, obviously it will try to move toward you, but the way they choose it or the way they steer isn't obvious, so sometime I just hug the wall and pray they don't steer directly toward me. Especially with how sometime the path break into multiple curve, sometime it's a circle, and it's not too obvious which is when

- Enemy's hurtbox is exactly to the sprite. This make sense to do, but for a singleplayer game, thing should be more permissible for the player's enjoyment.

- Jump isn't high enough and you switch to climbing instead.

Yea that's all 

Eh, pretty alright I suppose. Felt weird that the snake body being so stiff tho.

Oh, rotate change your attack direction, that's all. Probably should have introduced it alongside attack instead... Glad that you can look past the mistake in my game (I forgot to turn on screen transition and background tiles ;-;

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Wah thank you mr Youtuber man! I'm gonna remember this :D

That's understandable, I kept the scope very small this year. Hope you still had fun though :)

TierZoo approved your game, well done :D

25/25 no question asked. Well done!

25/25 no question asked. Well done!

I like that you just stop half-way from trying to write a wizard and just trash talking png lol. Very fun game!

Ok I played it and uh, I'm not built for this lol, racing game has always been difficult for me :(

Wah found it :D

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Nice, game, simple idea with pretty graphic. I had fun :)

(also, TierZoo the Youtuber endorsed this game, so yea :D

The 2D top-down shooter curse has befall upon us once again (TierZoo the Youtuber) liked this game, so yea, it's good.

Very simple and intuitive idea. Would love to see you expand this to a full game. Maybe switching the art style to a grid based one, since it would be more intuitive.

Funny, chaotic, super polished, and FUNNY SO GODAMN FUNNY LOL

10/10 would kiss in public again

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The font is pretty standard I think, I got it on google font but it has number and "_" in its name so idk what it's called exactly... As for sounds and music, it's made by ItsPoofy: https://itspoofy.carrd.co/

Your platformer is very fun! The minimalist graphic with soft color is pleasing to look at.

I did fell down a lot (skill issue lul) but it's pretty enjoyable once I stop plunging into the void.

Tysm for your word! ItsPoofy is the one who made the music, you can see his work here: https://itspoofy.carrd.co/

Thank you for your feedback! I was thinking of that too but I chose not to since mouse slip and losing progress happen a lot during my play test.

My dumb brain was slow af kept trying to squeeze between the two platform on 1-2

Nice game tho!

The game's pretty basic, but glad that you had fun and learnt a lot. Good job! It's only gonna be up from here!

The second level was a wee bit tricky, but I got it all, nice work!

That 2 second must be the most euphoric you've ever felt lol

No way... you made it in Desmos of all thing? In 4 days? What a mad man... 10/10 no test needed

The art is so cute and the core mechanic were executed very well, good job!

Wah thank you <3

Super polished game for a 4 day jam, 3D games take very long time but you still have a fun gameplay experience. Nice job!