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Tiny Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #56 | 4.672 | 4.672 |
| Creativity | #409 | 4.241 | 4.241 |
| Audio | #726 | 3.647 | 3.647 |
| Enjoyment | #1445 | 3.552 | 3.552 |
| Narrative | #3020 | 2.534 | 2.534 |
Ranked from 116 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Time Loop Farming Game
(Optional) Please credit all assets you've used
FMOD plugin for Unity
(Optional) What would you like to be called if GMTK features your game?
Tiny Team
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Comments
Really interesting, fun game and concept, I would really like to have like a goal to chase to play and look for all the combinations. I really enjoed it. Also, it has great graphics and sound design, great job!
Incredible vibes all around. The loop is so fun to try to optimize and I would love to see people's attempts to get the high score. I feel like even the relatively simple possibility space creates some really interesting depth and room to experiment.
Great ArtWork! One of the best so far!
I would love your rating to my game!
One of the best games I played in this jam! At first I was puzzled, but when it clicks, it plays very nicely, great job!
Cool game with a nice gameplay loop and incredible visuals!
One of the best games I’ve played in this jam. Really beautiful and consistent graphics (and in 3D!), plus a high level of polish overall. It makes me want to plug in a gamepad and play some co-op! 🥰
Very clean and cute game!
Genuinely my favorite out of all the games I tried in this jam! Looks very polished, the artstyle is so good, and the gameplay loop is great as well. This makes me want to try future jams with teams too, since I solo dev and would never be able to come up with something like this alone. For some reason audio was not working in browser for me, but I liked the visuals so much I kept playing anyways. Great job guys! I would love to hear your thoughts on my submission as well! :)
Not bad at all but why M? It's too uncomfortable to play while having to use both the M key and the mouse.
Hi! You can also use E to interact. By default, we don't support the mouse, though. Are you binding buttons to it?
whoops
Loved the art in this one, and the idea of using a clock hand to advance time was a really unique idea! I think it would be nice to have something in-game to remind you of how the items combined, without needing to refer back to the cheat-sheet in the description (though maybe discovering them on your own is part of the fun). The game was really cool though, great job!
I played this on stream (video here) if you’re interested in watching a playthrough of your game.
Adorable and very stressful (in a fun way!)
Fun little thing, though I got pretty frustrated when the same interact button to pick up objects kept opening up the shop and preventing me from picking up items I bought, but when I got into the flow of things it all felt pretty good!
I loved the concept and the art is cool. The concept of show physically the time and how it affects to the plants is very nice. I think this game has potentially if you polish the interaction and add some other synergies
For example, I felt a bit frustating when you bought something in the shop and immediatelly the clock drops/plant on site the item or plant. Also, I think if you adjusted the drop areas of the fertilizer it will be more easy to put on the spruces.
But as I said at the beggining, it's a very good game
So cute :D The farming mechanic is nice
Love this idea. I think about villager from smash bros while playing this game!
This game is really nice, loved the art style, great job!!!!
Art style is so cool and colorful, gameplay is simple but discoving something new to get more points next round feels good too. It was a tiny bit confusing if you weren't reading the instructions or cheat sheet, though.
This is so darling ❤️ One complaint is that the shop sometimes spawns items too close to it, so would appreciate a separate binding for the shop.
Really dug the jump mechanics—they feel so tight and responsive! The art style is super charming, and once those input quirks are smoothed out this will be an absolute standout. Had a blast playing!
Cool concept, and the art is really cute, but the controls could use some work. It felt like the game was constantly eating my inputs which was a bit annoying when trying to execute a sequence of actions. I still ended up playing quite a few runs to try to beat my score though, so I'd love to check it out again after the jam if you end up releasing a fix!