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A jam submission

Samhain SmashView game page

Control the chaos emerging in your graveyard!!
Submitted by OneSurlyBear — 1 day, 1 hour before the deadline
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Samhain Smash's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#793.0423.042
Graphics#953.1673.167
Theme#1292.7502.750
Overall#1332.7262.726
Accessibility#1372.5422.542
Originality#1422.6672.667
Controls#1462.5832.583
Fun#1572.3332.333

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.4.1

Wildcards Used
I am ... Wait, What?

Game Description
Prevent a zombie hoard from escaping into town, before sunrise!

How does your game tie into the theme?
The graveyard has fallen into chaos and can only be controlled by the keeper.

Source(s)
N/A

Discord Username(s)
SurlyBaer, Tea_Cake

Participation Level (GWJ Only)
2

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Comments

Submitted

It could be really cool to attack anyway or at least to have a less restrictive area mainly once zombies are out but nice little game :)

Submitted

Great concept and implementation. I managed to block the gate for a while with my body, but eventually all the zombies got by.

Submitted

Haha graveyard whack-a-mole is very amusing. Nice job on the zombie sound effects!

Submitted(+1)

I liked the graphs and the game ambience, well done. 

Submitted(+1)

Great job doing this game! Could be good to do a system progression or maybe a round system, at night you have to protect your graveyard and day you could upgrade something to the next evenings, but it's a cool game!

Submitted(+1)

Such a creative whack-a-mole, whacking undead back into their graves is just too funny! :D

I had fun playing it. Great job

I loved the artwork! I thought that the aura/spotlight around the main character gave it a cozy feeling. The zombies were adorable. 

Submitted(+1)

Great work! I think it definitely felt like chaos. Zombie whackamole. One thing I think could make it better would be some sort of particles or auditory feedback when you hit them - just to give the thwack a little more satisfying oomph !

Submitted(+1)

Nice job! I'd suggest tweaking it so that you can swing your shovel when not standing on a grave. I kept trying to stand in the grass beside the grave and hit the zombie. Good job overall tho!

Submitted

Animations and audio where great. I enjoyed the sound the shovel made. I felt like I should be able to swing the shovel even when not near a zombie. 
I feel like there should have been more of a difficulty scale as when the zombies really started coming, I just stood in the same path and kept smacking them. (still satisfying).

Maybe having more zombies spawning and another exit for them to escape. (Like mirror the grave yard with some zombies moving up and some moving down.

Great submission!


Developer

Thanks so much!

Submitted(+1)

Loved the setting and the main character! His walking animation was adorable hahaha

Submitted(+1)

I love the way I can just smash the zombie while they dig XD

Submitted(+1)

great game!! love the vibe and the art, very satisfying shovel action. finished with 36500 after fending off the horde right till the end!

Submitted (1 edit)

Solid visual and sound design.
Smacking zombies with a shovel was hilarious, though the hit boxes were sometimes hard to land exactly, which was a bit annoying.
Loved the derpy walking animation of the player character :D

Submitted

I love the art & animation of this one. Got a good laugh from the gravestone names, and enjoyed the shovel-whacking. Nicely polished, nice work!

Developer

Thank you very much!

Submitted(+1)

I really liked the Zombie sound effects

Developer

Those were fun to make, glad you liked them. :)

Submitted(+1)

the shovel smacking is really satisfying

Submitted (1 edit) (+1)

Never thought I would smash Art Vandelay back to its grave. Nice work!

Submitted(+1)

Simple but with a very well made vibe, you really feel like a grave keeper!