I know it's simple, but I do like this mechanic and how it changes constantly. It makes me think there are other applications of it.
Well done.
Jaelfsmith
Creator of
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Thanks for playing. I made it with touch screens in mind (most of my testing) and I didn't realize that using a mouse would allow a player to break the physics collisions. I now know there's a different way to handle that with code so I consider myself winning with just the increase of knowledge.
Thank you!
Very unique idea for the game jam! I am always impressed by 3d projects in these jams.
I really enjoyed the aesthetics, and audio. I was running so much between rooms to try and win.
For some reason non of the books or scrolls I put away in the other room showed up on the score board at the in.
This would be fun if you could expand it like that old school mist game with chaos puzzles like this. Like a panic room each time you progress!
Animations and audio where great. I enjoyed the sound the shovel made. I felt like I should be able to swing the shovel even when not near a zombie.
I feel like there should have been more of a difficulty scale as when the zombies really started coming, I just stood in the same path and kept smacking them. (still satisfying).
Maybe having more zombies spawning and another exit for them to escape. (Like mirror the grave yard with some zombies moving up and some moving down.
Great submission!






