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Jaelfsmith

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A member registered May 14, 2024 · View creator page →

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I know it's simple, but I do like this mechanic and how it changes constantly. It makes me think there are other applications of it. 
Well done. 

Love this game. I commented in the discord during your progress, but I really like the moving earth aesthetic.  Art was clean too. 
Difficultly ramped up quickly. I also had difficulties with my web export not working correctly so I totally get that. 

This is like a really addicting mobile game. I like the concept a lot.  Nice work. 

Thank you. I watched some of your stream as well and it's really rewarding seeing some one play my little game live! I appreciate the feedback. 

Thanks for playing. I made it with touch screens in mind (most of my testing) and I didn't realize that using a mouse would allow a player to break the physics collisions. I now know there's a different way to handle that with code so I consider myself winning with just the increase of knowledge. 


Thank you!

Love it. Intro dialogue was smart and funny. I never played metal gear, but I see it was a homage to it. Looking forward to Iron Bear 2!

Nice!
I am new to game dev and I'm always impressed when someone makes a UI screen with upgrades that make sense. 
I think this is a great concept for the theme and well done.

Glad you submitted that takes courage. Hopefully there are some updates soon. Keep at it!

I use this for game jam ratings on none web games: 

https://itch.io/app

Original concept. Great visuals and audio. Didn't understand the game loop per say but spent a lot of time switching traffic lights. 

Nice art, music, and animation. I didn't like the way the controls felt. 

Not sure why. Once I got it down, I did fine. I would consider tweaking that for a more fluid feel. But the whole concept if expanded would do really well. 

Nice Job!

Freaking Awesome!

That's a really good interpretation of controlled chaos as a theme. Took me a minute with the show and tell to figure out how to play. But once I did, it was a good mix of challenge. 

You got the great idea for a mechanic in the game,  Once I figured it out, I had quite a bit of fun exploring. The seaweed was great. Art is good, especially if you can expand on your jelly fish seaweed combo.

Nice Game. I do wish there was a way to speed up the game play some as it did feel slow once you had the mechanic down. 
If this is your first game you're crushing it with concepts and execution. 

I stopped using the a/d for movement since it was slower than clicking. Only thing I would maybe consider (though it would change the game play a lot) is a non clicked wall jum. 
Fun concept and very unique compared to a lot of the other games I've played.

Very unique idea for the game jam! I am always impressed by 3d projects in these jams.

I really enjoyed the aesthetics, and audio. I was running so much between rooms to try and win. 
For some reason non of the books or scrolls I put away in the other room showed up on the score board at the in.

This would be fun if you could expand it like that old school mist game with chaos puzzles like this. Like a panic room each time you progress!

Fantastic art, music, and controls. It works all very well together. I also enjoyed the chaos meter. 

The controls felt good too.

I didn't have anyone to play with, but I know that this would be a great challenge.

Animations and audio where great. I enjoyed the sound the shovel made. I felt like I should be able to swing the shovel even when not near a zombie. 
I feel like there should have been more of a difficulty scale as when the zombies really started coming, I just stood in the same path and kept smacking them. (still satisfying).

Maybe having more zombies spawning and another exit for them to escape. (Like mirror the grave yard with some zombies moving up and some moving down.

Great submission!


Nice audio change when you're low on health. This is a nice addition to the feel of a game. I wish I had thought of it for my own game. Good job!

I love how well the music matches the animations and mood. Fun game. Took me a second to figure out the controls. 

Nice! Thanks for playing.

Thanks. I agree on the lofi main menu music and for levels. I changed it in the time challenge mode, but I didn't have time to come up with any more music due to my lack of skill. I never thought a lil hobbie like this would lead to so many new skills!

Love the layout, phone calls, and humor. 

I can't seem to get by the first puzzle will you give me a hint? I'm older and not a good gamer fyi so it is probably me and not your design!

I like the art. At first I tried to just run from the Snozzes. Took me a moment to realize my Raccoon on the leash could do some damage!

Like the others, WASD movement. Something I learned in my first finished game in a game jam is that controls are very personal to gamers. :)

I like the card concept and even if  it's not a finished game per se you still have a lot to be proud of!

Thanks for rating my game. I also tried to figure out a Plinkolevel in my game, great minds. Like the art!

Excellent work!

Like other's have said, it's nice to see a two player laser chess game.

I love the art and idea. I hope you make more!

I loved your game! I was trying so hard to get 3 stars on each level. Love the choose your own path!

Great job on the graphics. Took a bit to get the mechanics down. Really impressed with the enemy spawns too.

Fun. I enjoyed the sfx and I didn't even think about a moving mirror for my game, feels like a simple thing but opens up a lot of possibilities.

Really cool idea! I enjoyed the mechanic and map. I haven't tried 3d making yet, but if I could make a prototype like this, I would feel incredibly accomplished.

The developers caboose isn't fat it's phat! seriously though good work on an idea!

I love the art, music, and concept. I died rather quickly on my play through though, so maybe ramping up the difficulty. Cool mechanics!

Love the artwork, sound, and concept. My suggestion though, if you made the player movement faster and the rotation of mirrors faster, people playing your game would be more engaged. I found myself annoyed by having to wait for actions to complete.

Overall though, fantastic submission.

Thank you!

Neat mechanic.! Gets tough very quick. But I like the controls and there is something fun about shooting a ton of bullets before the enemies finish spawning and seeing what happens.