I like the glowing effect of pheromone. Ants are a little bit difficult to control but it has been already said and it seems you have fixed this :)
Nice casual cosy mechanics !
Hello calgarytrainwreck, first of all thanks a lot for these detailled feedback I appreciate that.
All those points are known yeah, I just didn't have enough time before the due date to handle that, but at least I got an even more detailled list that I have in my "TO FIX" file lol
I will fix all of that once the jam voting session close.
For information, for settings screen I don't know why it is bug as in non-web build it is not but it was too late to invistigate, and I planned a drawing at the top of the main screen but again, not enough time.
Thanks for all the bugs/annoying things you notice and forwhat you liked, it will helps me to improve the game. The research lab seems a bit cheaty designed like that but as you enjoyed that maybe it's a good choice and it just needs a growing cost when player want to have somes rather than only one.
Thanks for the feedback, really useful :)
You can buy a "+1 terrain tile" in the research building but maybe it's better to have 2 tiles available at the begining indeed.
Yup the research lab is quite useful and as game is not very well balanced, putting research lab the sooner than upgrading 3 times number of terrain tiles then improve plant tree become almost a "god mode" haha
Nice entry, that deserves to be finished once the jam is over, the story looks nice ! For me the music doesn't fit the game vibe and I had to mute the firefox tab 😅 a settings mute or volume would be great.
Also I struggle to start because the shortcut "Z" must be hardcoded in gdscript ? Not used with native godot keymap ? Because on an AZERTY keyboard it's not "Z" and Godot natively handle QWERTY/AZERTY switch
Such a cosy game, I loved to explore the soil map and find interesting path, great job ! To add more mechanics if you plan to continue the game it could be interesting to gain some "money" when a fruit is placed that allowsus to buy some "soil life" like worms that remove pollution or goes from dense soil to soi, destroy rocks and creates leaves :)
In any case, nice game :)
I tried on Brave and Chrome and didn't get problems. The mouse motion when middle clicking needs to be on the environment, it doesn't move if your mouse is over the shop, that's why I plan to have the possibility to hide it :)
Yup wasd and arrows keys are not binded yet
And thanks for your comment, it helps me to improve the game !
The game reminds me a little bit snake.io, nice concept ! Maybe the mouvement when we are stuck to a green cell could be better with more fluidity ?
It could be nice, also, to show we are the little cell at the begining. I though the player was the big violet one and I didn't understand the controls during few seconds