kule mute li lon a! musi li pona a!
Pebble Beach
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I saved the world! Your idea was a really good approach to the theme. I'd like to be able to move a little faster and to not have the inventory limit (or if there is an inventory limit, have the ability to drop things). I'd also like there to be a way to restart just one level instead of needing to restart the whole game to fix holding the wrong object in your inventory.
Great submission! My high score was 4797, and this game really sucked me in! I really like the way you used the coin for everything. Balancing between buying a shield and shooting enemies was a good trade off. The only nitpick I have is I wish the max hp were displayed somewhere so the player can know how much healing they'll get.
Nice submission! I liked the matching game the best. I am bad at dodging the bullets coming from the enemies, so I could've used easier extra lives 😅 One nitpick is I think the game could've benefited from sound control to change the volume of the music vs the sound effects separately to tone down the bullet noise. All in all, a good game!
Nice submission! The screen shake was a great touch with the sword swing. I also enjoyed the sword to turret transition. I thought the turret was less useful than the sword since by the time I got it out and started shooting enemies, an enemy would be in shooting distance of me, and I wish there were an ammo counter somewhere. I thought the music and sound effects were a really good fit for the game. All in all, a really good submission especially for your first game!
Thank you for playing! I enjoyed seeing your approach to doing something with jobs with the theme repurposed!
There are a few plug and play leaderboard options out there, and I used SilentWolf (https://silentwolf.com/) which is an easy to use free plugin for Godot. It isn't the best one out there, but it works well for what I need it to do. I've used it before for other game jams, and it isn't hard to set up (the instructions are basically put the files in the addons folder and do a couple API calls).
Nice submission! This was the smoothest 3D game I've played on the web in this game jam. I really liked how the music changed when a toxic barrel was on screen. I thought the last goal could've required fewer recycled blocks since the player doesn't have to do much at that point other than grabbing toxic barrels.





