Cool concept :) it took me a little bit to figure out the potion combining thing, I didn't realize it was space on each item then space onto the bottle. Kept doing it in some other order and destroying my ingredients, but once I got it it was all good. There was also a spot (4th screen maybe?) where it would have been really helpful to know how many spaces I was from the next jump since there isn't a way to adjust your spacing after you take the speed potion. So maybe a visible grid might help? But overall, solid game!
BearWithHands
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This game goes so hard hahaha probably the most fun game so far! I never played doom, but it felt like goldeneye and it's fantastic :) The voice acting was hilarious and I loved how you would pick up the folder with your right hand which was also clearly holding the gun. Very naked gun :) Awesome job!
This game is beautiful and the navigation is so smooth. Unfortunately, I ran into a few pretty major bugs :( I wasn't able to plant anything and the sound completely cut out after a minute. When I restarted and skipped the tutorial, I wasn't able to sell anything. It looks super fun though, so if you're able to fix it, I'll make sure to come back to it!
Fun experience and the title screen art was fantastic :) I do agree the map was either too big or it needed some buildings or something to maneuver around. Also, making the timer a progress bar might have made a little more sense, even if it was only a matter of time, it's like "how close you are to getting caught". Either way, I think there's a lot you could do with this :) nice job!
I love that chalky art style, I don't think I've seen that in a game before :) I noticed some of the symbols didn't show up in your text. I had the same problem a couple game jams ago. Not sure if you know this, but when you import your font, you can choose a fallback font that will fill in if you have a missing symbol. Just FYI :) Really nice job on this one!







