Play game
All Hands On Deck's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #42 | 4.083 | 4.083 |
| Gameplay | #87 | 3.821 | 3.821 |
| Overall | #192 | 3.639 | 3.639 |
| Audio | #229 | 3.571 | 3.571 |
| Theme | #372 | 3.488 | 3.488 |
| Visuals | #387 | 3.762 | 3.762 |
| Innovation | #654 | 3.107 | 3.107 |
Ranked from 84 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The player has to defend the button so that nothing goes wrong. One simple mistake could cost you everything!
What code and assets did you not make from scratch during the jam (if any)?
bgm, sfx, leaderboard plugin.
How many people worked on the game?4
Leave a comment
Log in with itch.io to leave a comment.




Comments
Dude i really wanted to try your game. Big metal on title screen hyped me so much !! I'm stuck on the tutorial screen :'( how can i close it ?

Zoom in (fullscreen) from the game and press the ? button on top right. Sorry for that inconvenience
A thrilling and exciting well executed game. I have to switch my hand to click mid way through the game to keep up withthe intensity.
Sorry for the fingers, We're putting accesibility option on the next update. Thanks for playing! :D
I enjoyed this. High risk game, because no mistakes should be made. Good mechanics, nice mix wih progression of building turrets and clicking. Good!
Nothing can go wrong am i right ;)))))))))))))). Thanks for playing, glad you liked it :D
I really enjony this game !!!! love the idea so much and wish for more content to play
We'll discuss it with the team once the voting has ended. Stay tuned and thanks for playing!
One of the best I played so far and plus it's a very hard one to play!!
Thank you for playing! Glad you feel that way :)
Amazing! My hand hurts but it was so fun XD
Sorry about the hands, so many victim on this game lol. Glad you enjoyed it either way :D
I like it, cool game
Updates would be nice, still overall really cool entry
Good job
We have many ideas on our sleeve but with only week of development we decide to put the most efficient gameplay we can put it in. Thanks for the review!
I love it. Visuals and animations are very good
Thank you, Glad you like it.
I like it! The game ramps up in difficulty pretty quickly so its very action filled which I like :) One criticism though is to make the question mark more pronounced. I spent a solid minute trying to exit the menu lol
Yeah, Its pretty big problem that we can't fix post submit, so we make do with FAQ (since some people would stuck on it, lol). Thank you for trying our game!
So so satisfying to play at first I wasn't able to figure out how to kill the hands when I started out with no money but then I realized and the game was so dang fun!
Yeah its better for player to know how to play the game first by introducing the clicking before the turret naturally, Glad you have fun playing our game :D
By far the most engaging game I've rated! This is awesome. Was cracking up at the giant fucking hands appearing. Reminds me of a game from the Brackeys 2024.2 jam - very fun concept, and in this case, executed almost perfectly!
Only criticism is that the 'shooting' sfx sounds pretty scuffed at double-speed, even in early waves
Thank you very much for the kind words! Its really warm my heart seeing people enjoy the game we made :D. Yes, funnily I watched that Brackey videos a day after the submission and seeing another TD with button as main component was hilarious XD. Glad you enjoyed our game!
Really well made, the slow moving AOE is actually insane though lol If you place enough of them you can just stay alive good game!
Some people say the green is the best, some people says the AOE is the best. I would say its pretty close between them two and the freeze one is just universally good support toolrets (heh.). Thanks for playing and rating! :D
Really enjoyed the theme and game, my hand hurts after clicking o much hahah
I made to level 16 and on the scoreboard first try though! ABM is abagelman
Made it through 15 congrats! Its hardest level, the rest is randomly generated difficulty. If you can stabilize at around 16 onward you gonna go far. Thanks for playing mr bagel man :D
Great gameplay! Loved how you balanced the fun for an interesting gameplay.
Cheers for that! We glad you like our game :D
Very fun to play! Liked the difficulty balance :)
It takes 2 days alone to balance it, Glad it worked out :D. Thanks for playing!
This was so much fun! Extremely polished and well made. Everything clicked and I got super into it super fast. Great job
Thank you so much. Glad you enjoyed it! :D
Haha! The idea is so well executed! I love the visuals as they are simple but very suitable ( It's fun to see the hands go to push the button ). I like that the gameplay is self explanatory and you don't need instructions to understand what's happening. The only thing I could say on the "negative" side is that the turrets are being destroyed really fast ( it might just be me ) . Overall great job!
Destroyed too fast maybe because its fist type enemy, it does so much damage but very squishy. Thanks for playing! :D
really awesome game! I like how the towers end up taking over for you but you can still click to help out.
It is our intention to sometime you can just fast forward and watch tower do the work lol. Thanks for playing!
This was very well executed, I liked the art in particular, both the style and the execution were great. I think overall the gameplay was pretty fun, there was a good amount of polish throughout (though some more feedback on the manual shooting would be good so it’s clearer what you can hit and if you’re hitting things). I think the balance was a bit on the hard side, the turrets seem to get destroyed very quickly and are very expensive to replace, so I think there could be some tuning with the balance. To have produced something this polished in the time frame though is really impressive, this could definitely be expanded into a full game. Well done!
We made the game actually easier in previous build and playtest and found its better to be a little bit on the hard side instead of snoozefest easy. Theres someone who has the same insight as you in our playtesting session about manual shooting feedback we just don't make it in time. Overall thanks for the feedback and critique, we really appreciate your review. Thank you very much!
That makes sense, I do agree it’s better to be hard than boring, best of luck!
Thanks! best of luck you too! :D
My mouse and wrist are angry at me for playing this game. But it was addictive.
Good job.
Glad you enjoyed this game :D. Me too brothers, after testing it for a while it begun to hurt too but we didn't think about the alternative in time XD