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How does the game fit the theme?
Your trying to grab a report, but an invisible wall blocks you and you tumble down fake ground, so everything is going wrong... also the time limit is tight, so nothing has to go wrong in order for you to win too.
What code and assets did you not make from scratch during the jam (if any)?
I didnt make the font, nor the music
How many people worked on the game?1
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Comments
Really loved the idea and gameplay. I liked the rage quitting part of it as well. Don't have the skillset to make it past the second overworked employee yet, but I will try as I am very curious if he actually gets the report
Constructive feedback: Can add a game mode without time constraint so that some difficulty is reduced since I wanted to reach the end.
Please play and rate mine as well, thanks!