This was very well executed, I liked the art in particular, both the style and the execution were great. I think overall the gameplay was pretty fun, there was a good amount of polish throughout (though some more feedback on the manual shooting would be good so it’s clearer what you can hit and if you’re hitting things). I think the balance was a bit on the hard side, the turrets seem to get destroyed very quickly and are very expensive to replace, so I think there could be some tuning with the balance. To have produced something this polished in the time frame though is really impressive, this could definitely be expanded into a full game. Well done!
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We made the game actually easier in previous build and playtest and found its better to be a little bit on the hard side instead of snoozefest easy. Theres someone who has the same insight as you in our playtesting session about manual shooting feedback we just don't make it in time. Overall thanks for the feedback and critique, we really appreciate your review. Thank you very much!