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Big Brother's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
On Topic | #119 | 3.946 | 3.946 |
Creativity | #126 | 3.892 | 3.892 |
WOWIE! | #194 | 3.459 | 3.459 |
Fun | #208 | 3.459 | 3.459 |
Sound | #210 | 3.297 | 3.297 |
Visuals | #282 | 3.486 | 3.486 |
Simplicity | #315 | 3.730 | 3.730 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Made ourselves
Credits
LennyPhoenix
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Comments
Very nice interpretation of the theme, it really feels like having a big robot brother that beats up enemies :)
Thanks for playing :)
Great gameplay, cool visuals, and interesting concept. I like how you shoot the 2 types of bullets to make the AI either move or shoot.
Thanks for playing, glad you enjoyed :)
Great work, I wish there was a way to toggle the companion robot to follow right by you or not. Really fun!
Thanks for playing and glad you found it fun!
I considered adding that but I thought it would add too much unnecessary complexity, especially with the limited time I had to work on it. Perhaps I’ll test something like that out in a post-jam version?
Cool concept, gameplay and music. Completely on topic as well. Very well done :D
Thank you!
I really like the concept of this game. Everything seemed very polished and pleasing to my eyes and ears. Though I do wish there was a better tutorial.
Glad you enjoyed! Apologies for the lack of clear instructions
hard
Sorry about the difficulty :P
Solid entrie. I liked to have that big robbot as companion
Thanks for playing :)
Cool game. Loved the camera movement and lighting.
Thanks for playing! Glad you enjoyed :)
Thanks for playing! Glad you found it fun :)
Cool concept, a bit hard to control the big robot sometimes, especially when aiming, but pretty fun!
Thanks for playing! Glad you found it fun even if its a bit hard to control :)
I liked the camera panning and the movement felt juicy :D (yes I diaìsagree with the comment below)
I would have liked more freedom in controlling the AI. Being limited by walls makes it kinda hard to guide it when the situation gets sticky >.<
Overall great game and interpretation of the theme, Good job!
You can click on the floor and the projectiles should stop where you clicked (unless something in my programming broke :P), but glad you enjoyed :)
movement feels janky because of the camera moving but other than that this is a neat puzzle/shooting game really nice
Thanks for playing! Apologies for the camera movement, I adjusted the player speed and forgot to change the camera smoothness with it, but glad you enjoyed nonetheless :)