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A jam submission

Boing & BopView game page

Keep your bunny buddy in the air!
Submitted by Patbug (@thatpatbug) — 3 hours, 45 minutes before the deadline
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Boing & Bop's itch.io page

Results

CriteriaRankScore*Raw Score
Simplicity#24.6134.613
Visuals#544.2904.290
Sound#823.6453.645
Fun#1673.5483.548
WOWIE!#3643.0323.032
Creativity#6612.4522.452
On Topic#8491.6131.613

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
https://assetstore.unity.com/packages/audio/music/free-music-tracks-for-games-156413

Credits
Patbug

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted

Cute game!  Very satisfying to play with that squishy bouncing.  Not really sure where the AI comes in but heck it's a very nice palette cleanser from all of the robots and evil personalities trying to sabotage your playthrough... 

Submitted

Simple but fun game, I very much appreciate the art for the game and the polish it has. Although I don't think  a physics object can be really considered AI. Aside from that good job!

Submitted

Nice, it's very simple and the graphics/visuals are very nice too. Good job!

Submitted

I like the simple game and the design looks very clean but I don't think it fits the theme.

Submitted

simple art but fit in the game really well !

Submitted

This is such a nice little game! Very fun, very bouncy and juicy, and the music changing speeds when you die is such a perfect touch!

It's too bad it's only loosely connected  with the theme

Submitted

Very cool game! The concept is very simple, but the execution is really good, I love how polished it feels and how the music changes dynamically! Good job!

Submitted

I don't really see the connection to the jam theme but this is a wonderful game in its own right!

Submitted

Insane levels of polish, simple game but super well made

Submitted

super polished and fun, cool that the music slows down when you die

Submitted

This is very cute and fun. It feels good to bounce the bunny and the palette change between easy and hard mode is really nice. I also liked how the music slowed down when you missed catching and have to start again. Very good!

Submitted

Very nice game! I love the polish and simplicity.

Submitted

funny simple game with nice visuals, i just miss the ai part, but maybe i am stupid

Submitted

Very cute and polished game! wish there was more depth to it, but it was still pretty fun!

Submitted

Extremely clean, cute and bouncing!
This is a great submission, good job!

Submitted

The artstyle and sounds feels amazing, but there doesn't seem to be much gameplay wise...which is not a bad thing, Since I had to see how it fits the theme, it isn't very clear.

Also an odd trick I found, was to keep your eyes on the ears of the bouncing bunny lol

Submitted

To say this game is cute would be an understatement! I love the art and the gamefeel. You should think about making this into mobile game, I think it would have great success!

Developer(+1)

Thanks, OneCrit! I've actually never made a game for mobile, but I agree that this sort of thing would be a good fit. I'll definitely look into it!

Submitted(+1)

Great submission!

The game has an awesome art style, and is dripping with game juice! Its easy to get started, but hard to master. Awesome use of sound and music. It needs to be tied closer to the theme though, otherwise i thouroughly enjoyed it!

Submitted

Good Job !

Submitted (1 edit)

Nice cute game!

The visuals are very nice and the overall look is very polished. I like how you kept a consistent theme for the entire game, with the text even fitting in.

I think that this game would benefit a lot from some more direct player feedback, things like small particle effects for when Boing bounces and then having a trail that maybe grows in length as your score increases. Basically, just fill it with a lot of fitting and satisfying things which is what makes simple games like this addicting. Maybe being able to build a combo if you consistently hit Boing in the middle of Bop, which can multiply your score and reward the player for being more precise.

The game gets very hard past a score of 50ish, since then you basically need to react to Boings direction immediately to make it there on time. I was only able to get 65 on Easy, and 52 on hard, in which both of my losses were failing to reach Boing in time.

There is little correlation with the theme, but I think it could be expanded more. Maybe Boing can do more things in the air to show that they are acting on their own.

Nice job!

Developer

Such a thoughtful review! Your combo suggestion is definitely the type of feature I'd like to add in a post-jam version of the game. I'll take another look at the difficulty curve too. Thanks so much for the feedback!

Viewing comments 26 to 7 of 26 · Next page · Last page