Especially when you've gone to the trouble of making it actually look cool inside! Just criminal.
ConoroGames
Creator of
Recent community posts
Ahh yes sorry the key you get is actually the one for the attic (which you can then access the roof through). That's kind of confusing if you don't hover over them for their item names in the inventory. The key to the second house was hit by a last minute bug and it doesn't actually spawn when it should - sorry! The third house is also perma-locked due to another last minute bug... Frustratingly both of these were caused by fixing a different bug... That IS fixed! Don't fix your code last minute kids!
So yes sadly it is missing access to a bunch of content that is in actual fact all in there. But at least you can still kiss anything - that is, anything else!
Maybe maybe!
Yeah sadly there were two significant bugs in the code that turned up last minute during a different last minute bug fix (we didn't notice until the next morning). One bug stopped a bunch of items from spawning correctly - including the House 2 door key. The other made House 3 stay locked every year. On top of that, the people (and some other creatures you can't reach...) all need at least one item from House 2 or 3 to be collected before you can kiss them, so it made them all impossible options... So I guess the game is now just about kissing showers and pot plants. But people still seem to be enjoying that, they're a bunch of crazies 👀
We'll do a post-jam upload with a few enhancements that fix those bugs in the next little while if you remember to come back to it - but otherwise thanks so much for playing and for the feedback! I'm glad you enjoyed it and still managed to appreciate our vision!
Did I gather all of the trash? (maybe) Did I figure out halfway through that I could INSTEAD collect cassette tapes? (maybe) Did I STILL COLLECT ALL OF THE TRASH AND CASSETTE TAPES?! (okay yes and it took like 90 minutes)
FREAKING insane how did you make this in four days?? It gives major Spyro/Crash Bandicoot/Banjo Kazooie which are very obvious influences. I love it. Sorry to all of the other games I could have been rating instead... but this is fire 🔥
My only criticism is please please please adjust the camera sensitivity I yeeted myself into the trash compactor so many times I ought to have had an increase on the trash counter every time I respawned... 😭
Also maybe make the trash compactor suck the items in? It would be very satisfying to throw the trash more into its general area and not get it stuck in a dumb corner (from which I will inevitably yeet myself into the trash compactor AGAIN AAARRRGGHH)
Thanks so much for playing and for the feedback! I'm glad you enjoyed what we put together. Great suggestion about the input overlay while in front of the doors - I've done this with jams in the past but didn't even think to do it this time around! It would add a lot of polish. I'd love to swap out most of the text for custom UI art in a post-jam release.
The artwork and characters for this are super cute! Great work putting this together in just four days!!! Fun gameplay too. Level 5 was pretty brutal - I think if it got any more difficult the hitboxes (especially the flames) might need to be a touch more forgiving, but I really like the current balance for what you have :)
At first I was disappointed with how simple this was (the INCREDIBLE Persona-esque art style drew me in). But it's actually so freaking good. The simplicity makes it so easy to just keep playing and playing and... I had to stop to rate it 5/5 for everything and write this feedback. It's the perfect jam game. This is all I'm going to write because now I need to go and kill Count Dracula!!!
So beautiful, you guys have done an amazing job! The different art styles blend together perfectly. I had a little trouble with the attack and interact button being the same (trying to swing at a rat and getting sucked into a minigame) so maybe it could be an idea to make these different buttons? Otherwise no notes!
Hahaha sounds like a wild new year's eve party. We didn't prioritize the time to work a screen into the game as it seemed fairly unnecessary in the context of a browser game, but the intro would have just been the game's one liner from the page: It's 11:59 on New Years Eve and you're late to the party - QUICK! Kiss ANYTHING!




