Judged on stream for the "Judges Choice" -award. https://www.twitch.tv/efmi_ on Wednesday 30th at ~2h 4min
Play game
The Other World's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #67 | 3.846 | 3.846 |
Graphics/Animation | #112 | 3.538 | 3.538 |
Overall | #126 | 3.323 | 3.323 |
Music/Sound | #149 | 3.077 | 3.077 |
Technical Implementation | #163 | 3.000 | 3.000 |
Fun/Design | #189 | 3.154 | 3.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
I tried to be as out of the box as possible. The limitation was collectables, and so I made the player collect coins in order to complete the levels. The theme was "there and back" and I did my best to utilize this theme. I made it so that the player will spawn in the normal world and collect coins. After they collect all of the coins in the normal world, they will need to go to the Other World (there), then go back to the start of the level in that world (back) in order to go back to the normal world (a.k.a the next level). This is how the game loop mainly works.
What was your team size?
You worked alone
Which of the following content in your game is NOT 100% newly made for the jam?
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
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