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A Bird Game's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor | #6 | 4.053 | 4.053 |
| Sound Design | #13 | 3.737 | 3.737 |
| Overall | #37 | 3.368 | 3.368 |
| Uniqueness/Creativity | #71 | 3.421 | 3.421 |
| Narrative design | #114 | 2.526 | 2.526 |
| Art | #124 | 3.105 | 3.105 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Agreement to Official Rules and Terms
I Agree
Team Size1
"Most Creative Usage of Anniversary Assets" Submission
Yes
Unity Affiliation
No
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Comments
Hey, we were top 10# for fun. :)
We indeed made a entertaining game!
I don’t know if this is a good result, I love this game and I had fun playing it. I would definitely buy your game if it became a full experience. Your level design and use of the game mechanic is brilliant beyond words. Thank you for making such wonderful moment for me. I liked that it wasn’t hard on purpose and overall flowed smoothly and was also not “game jam easy” where you get a win served on a silver platter. For this I wish I could rate 6 or 7 stars. It is by far the best gameplay experience I had in the last fear years.
You god! You beat it almost flawlessly. Honestly speaking, I have 0 chance to reach your score. Thanks for all the great comments you give, it really boosts a lot of my confidence. I can't say more about my gratitude. Thank you so much, my friend!
I loved your puzzles and the freeze aspect of it. Great job!
Thank you~!
Clever, fun game! I love how you've done this (but not my jumping skills!)
The jump timing is a little tricky for sure, also need more improvement on level settings. Glad you had fun!
The music is awesome as well and the game mechanics are really fun - like boosting the magnet with DUCK POWER. I even sent that game to challenge my coworkers.
Funny thing, I played your game two days ago. But because I had opened like 30 itch io pages with games to try out, posted the comment to another game. Here is my original response ["I remember in 2013 or so, when Flappy bird came out. I was working in a small studio building small games and iOS applications. For a week we played flappy bird during half the work day beating each other scores. Playing this game braught me back to these times."
Thanks for sharing it with your coworkers! I'm really happy this little game brought some fun to you! Some nostalgia all fits to the timeless theme. Thank you for your words, really appreciate!
The game is updated with difficulty selection and a leaderboard. Some mechanics are polished with visual indicators. If you have some time, maybe you can give it another try!
I had fun playing it, but it was a bit too difficult for me. Especially the level in which the point from where I charge the magnet is above spikes. The difficulty curve is a bit steep, but it is in the spirit of flappy bird so I think it is OK. Curious What are your plans with that game? Are you moving to the next one?
Yes, I'm making my own project after. This game will be held, and maybe I will remake it into a full experience in the future since it gets a good grade on fun factor. But not for now lol.
i love this game so fun also i like bird animation when you use mouse to jump
Thanks, I was trying to create a bouncy feeling.
I like that the game gives me more control over where the bird jumps to, and I can take my time to aim. But the platforms move before the bird lands. Is it random or is there a pattern to it? If it's random, then my control of the bird does not seem to matter anymore.
Those plateform actually have a patten, they are moving between two exact spot back and forth.
I think the problem is my game lack some indicator to show when the platform will turn around, or maybe I should let platform stop for like 2 sec before they go another way around.
Anyway, very inspiring feedback, thank you so much!
Thank you for responding to my comment. Yep, I think I will enjoy the game more if the platform stays for 2 seconds or so, so it would not feel like a tricky moving target.
Since it seems many people can complete the current game as is, perhaps you keep those moving platforms and would give the player a higher reward than those that stays for 2 seconds.
The game is updated with difficulty selection and a leaderboard. Some mechanics are polished with visual indicators. If you have some time, maybe you can give it another try!
Tricky and fun!
Thanks for playing! Hope you like it~
great job dude, this is intesnse but so fun!
Thanks for your play!
Woah really fun game, well done!
I tried my hardest to get through this part but it was so intense! But really liking the difficulty you put together here, I can see myself playing this game for quite some time :))
Yes indeed, this part needs very precise timing and planning. I also need multiple tries to get through. The timing here is somehow not reasonable I assume.
The game is updated with difficulty selection and a leaderboard. Some mechanics are polished with visual indicators. If you have some time, maybe you can give it another try!
I couldn't pass the 4 level, but the game mechanic is great and the level design too!
Thanks! Next time I should consider more about level difficulties.
difficult, but well done
Thanks for that!
I really like sound design. Overall game plays nice and smooth.
Thanks, I recorded the respawn sound effect using a pill bottle cap. I really like that one.
Very fun concept, nice music and sounds, bird animation is super juicy and cute, but a bit too difficult with very narrow magnet timings and strange hitboxes, also what is supposed to be on last (?) level with UFO? For me - bomb exploded spikes, music changed, blue platform attracted by magnet and nothing else happened
Oh it's not quite intuitive. You can ignite the bomb and let the bomb explode near the UFO to kill it. After that you will see the end credit. Your were so close!
The game is updated with difficulty selection and a leaderboard. Some mechanics are polished with visual indicators. If you have some time, maybe you can give it another try!
Super cute - i like the blend of both games and those magnets were hard to time!! :)
Very true, I made the time window too short. I was thinking if the time stopped, there would be more planning space, but still, a little too hard to time.
The noise the bird made when it jumps is funny. Had fun!
Thanks for playing~!
I like the nirvana style soundtrack with a more major twist