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A jam submission

Take the WatersView project page

Mothership® Pamphlet Module about a vacation that’s too good to be true
Submitted by Sara Caudill — 4 days, 14 hours before the deadline
Rated by 20 people so far

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Take the Waters's itch.io page

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Comments

HostSubmitted

Very fun, love the touchstones/Appendix N, always love a good vibe to have in mind while prepping a module! also one of my favorite things was how you have a lot of the NPCs not as singular but as groups… very much the way you sometimes get to “know” the people around you on a long vacation “oh Robin and Remi are running off to their room, classic honeymooners… oh there’s the divorcee Francis she really is the life of the party!” Feels very real and easily understandable!

I like the sort of fairytale meets Mothership of it all, very fun.

Small nitpick: the license agreement sitting at the top of the panel makes it look important to the module itself (i know obviously its important to have but tucked away will keep things easier to read for the warden)

all in all, great vibes, great art, certainly a lot here to enjoy!

Submitted

A fun diversion from a campaign in a murder-mystery style format. The Water Manipulation and the spirit felt a bit out of theme with Mothership for my personal taste, but it was quite a solid entry.

Submitted

What a great piece! It looks impeccable. The concept is refreshing. Everything is really clear and accessible. If I had to add one thing it would be a bit of depth and tension for the NPCs, maybe a way for Crew to connect, maybe factions for the breakdown of order. But I can do that when I run it. It is very good work!

Submitted

(+) Very generously laid out module that makes it easy on the eyes while still delivering all the information needed

(+) Lots of nice resources to help guide the Warden on how to progress the adventure and how the players can learn the transgressions

(+) Very simple but plentiful locations that give enough descriptions to capture the calm atmosphere the horror utilizes to capture their victims

Submitted

A beautiful module set in a spa with a sinister secret, the layout is inviting and makes it easy to find what you are looking for. The inclusion of hags and spa spirits feels unusual for Mothership, leading my thoughts closer to a modern fantasy module than the standard Mothership setting.

The location is well, but sparsely described, with the map and keywords doing a lot of heavy lifting. If anything I would have loved a little bit more guidance on the personality of Genevieve/Jenny Greenteeth, as well as the other guests - e.g. how many guests are even here?

Submitted

Yay space hag! They’re the best! Strong module, fast to put anywhere to start a quick game with multiple challenges! Maybe I would have wished for a hook or two.

Submitted (1 edit)

Enchanting, I want to run it now!
I did however start wondering if food would be an issue due to the grocery boat arriving on day 10.

Submitted

One of my faves from the jam. 

Submitted

This blue background/line work is so refreshing! Also we do need more goblins in space.

Submitted
  • great location and makes me want to visit it one day.
  • love the addition of references/inspiration
  • the color goes well with the setting
  • water bending !