The ambition of this open world artistic expression is moving, but the gameplay and lack of interactable elements is less moving. I clicked too fast and missed the opening narrated scene, so my first gameplay experience was directionless. There is a lot of poetic expression, and I think it should be narrated with the words below the center of the screen. I also lost the sound ambiance (perhaps it didn't loop?)
I don't mind the absence of guidance as you roam freely, but I would encourage you to find moments to express meaning beyond words. I want to fly in this world. I want to see movement. A world this colorful needs to be alive (or it needs to show where it isn't). I want to see how I made a difference going from place to place.







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