Thank youu! Really appreciate the kind words!
Madhupriya Basu
Creator of
Recent community posts
Thank you for playing our game! While we did overscope a bit, we’re proud of the foundation we’ve built with BrushFire. The current demo represents the core of what we aim to expand and our team is continuing development to refine combat systems and introduce higher-stakes interactions, guided by our evolving design document. We're constantly refining it to stay true to our vision and make the game even better.
Wow, what a ride this jam has been. I've been playing through so many of the games here, and I’m honestly blown away by the creativity, mechanics, and wildly different takes on the theme of generosity. From playful to haunting, sweet to deep; each one has expanded how I think about what generosity can mean. It's honestly opened up a whole new part of my brain (and maybe even sparked some future collaborations👀).
We’ve been so touched by all the love Note for the Lightless has received so far, it honestly means the world to us 💜. For those who haven’t had a chance to check it out yet, here’s a little nudge!
We made this small, poetic adventure where you use your voice and yes, your actual voice, to sing and bring light back to a dark, forgotten world. 🎤✨
You’ll meet strange little creatures in the shadows, listen closely to the note they hum, and gently match their pitch to help them heal. As you do, the world begins to glow again.
It’s gentle, emotional, and we tried to be as inclusive with voice ranges as we could. If you’ve got a mic and a quiet moment, we’d love for you to give it a shot.
And if it resonates with you, feel free to leave a comment, rate our game and share your thoughts on our itch page!
Thank youu
AND WOW, I've never seen a game make me give a second thought for starting it! Great start
BRO. The humanoid version being and then turning into a ball to run is a crazy idea! It's so unique and so strong on game design concept OMFG! I love it so much. I love how it low key is also a parkour game! It took me a while to explore and find items but then I eventually figured it out. And it might be just me but I'm low key scared of the people around the fire, feels like they might eat me up or smthg lmaoo
I don't expect the build to be considered for the GameJam but can we please share a link of the lastest version on our page, so that players play a less buggy version of our game? We really want them to have the best game experience possible, we have received so many comments about the light being too low, would really like to pump it up a bit too!
https://madoosday.itch.io/note-for-the-lightless
would love for you to try this!
This is such a cutue game omg. I felt sooo bad when my baby ducks died cuz of the obstacles and I did everything in my hand to save them with my movement but alas!
Really enjoyed playing it, its a very cute wholesome game, maybe the physics on the crocodile can help a bit with strategy because right now it's a bit stiff. But I really like how the progression level increases the difficulty, really fun!




