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A jam submission

ChakraView game page

Break the Cycle
Submitted by Miusoft (@MiusoftGames) — 1 hour, 15 minutes before the deadline
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Chakra's itch.io page

Results

CriteriaRankScore*Raw Score
Community's Voice#1382.4292.429

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Creative Vision / Rationale / How Did You Incorporate the Theme
Chakra is about karma and consequence. You play as a higher being trapped in a human life, where your actions shape your fate. Do good, break the cycle, and find your way back.

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Comments

Submitted(+1)

I loved the environment art and the concept of this game is unique

Developer

Thank you🤝

Submitted(+1)

I'm glad I experienced your game. I practice meditation and Buddhist philosophy every day, and I try to apply it to everything I do, including interactive media. I've never tried to approach it directly as Chakra, but it's really cool for me to experience it from your creation. There are merits to not beating around the bush, yet I can't help but feel it may pass over a lot of people's head. 

There's a lot of potential setups to explore too. For example, saving a rabbit from a human trap currently results in positive karma, but I'm not so sure it's that simple. The town NPCs are suffering a lot, and although it's unclear, it's implied that maybe some of the families are starving for food. Using your intent to save a rabbit's life might start a sequence of action that inevitably harms another's. 

Your game made me think and feel, and I think that's so cool within 3 weeks of work. 

Developer

I'm really glad to hear how the game made you feel. You're absolutely right, one life can sometimes be another's food, and that's how natural cycles often work.  (like the ecological issues caused by rabbit overpopulation in Australia)

As humans, I believe we have the unique ability to choose how we act within those cycles, and that’s the beauty I wanted to explore.

I actually spent less than 10 days on this, since I was also taking part in two other jams at the same time. From the beginning, I wanted to make something around the idea of karma, but due to my time limit, I had to keep it simple. I definitely believe this concept has room to grow and expand further.

Thank you so much for your thoughtful feedback, it truly means a lot 🙏

Submitted(+1)

Cool game! I like the environment and wish there were more actions to determine my karma. Great concept!

Developer

Thank you for playing🤝  And you're right.
adding more actions to influence karma would make it even better.

Submitted(+1)

Luckily I did't hit any rabits with the stones, but I was wondering why you made it so we could not gather or interact with the herbs untill we spoke to the Guru? 

P.S thank you for trying my game earlier, have you tried my quick fix version, the instructions on how to play are on the main page. https://danes09.itch.io/charity-drive-quick-fix

Developer

Thank you! And that’s a great question,
I disabled herb interactions until after speaking to the Guru because, story-wise, you wouldn’t know you need them yet. Once the Guru tells you about it, it makes sense to collect them.
I’ll check out your updated version too!

Submitted(+1)

Really great concept but I THREW A STONE towards a rabbit by mistake, MY KARMAA AHHHHH
I love I start my life, in real life. Beautiful.

Developer(+1)

Ah, great to hear you finished the game. Glad you enjoyed it 🤝