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I'm glad I experienced your game. I practice meditation and Buddhist philosophy every day, and I try to apply it to everything I do, including interactive media. I've never tried to approach it directly as Chakra, but it's really cool for me to experience it from your creation. There are merits to not beating around the bush, yet I can't help but feel it may pass over a lot of people's head. 

There's a lot of potential setups to explore too. For example, saving a rabbit from a human trap currently results in positive karma, but I'm not so sure it's that simple. The town NPCs are suffering a lot, and although it's unclear, it's implied that maybe some of the families are starving for food. Using your intent to save a rabbit's life might start a sequence of action that inevitably harms another's. 

Your game made me think and feel, and I think that's so cool within 3 weeks of work. 

I'm really glad to hear how the game made you feel. You're absolutely right, one life can sometimes be another's food, and that's how natural cycles often work.  (like the ecological issues caused by rabbit overpopulation in Australia)

As humans, I believe we have the unique ability to choose how we act within those cycles, and that’s the beauty I wanted to explore.

I actually spent less than 10 days on this, since I was also taking part in two other jams at the same time. From the beginning, I wanted to make something around the idea of karma, but due to my time limit, I had to keep it simple. I definitely believe this concept has room to grow and expand further.

Thank you so much for your thoughtful feedback, it truly means a lot 🙏