Very awesome puzzle game! The controls and instructions were clear from the get-go. Gotta say I'm very impressed with the UI, menus, and visuals! Quality of the visuals is something I would expect from a full-final release game. The puzzle mechanic was very intuitive, I kept getting frustrated at myself particularly for forgetting to press 'K' every 5 steps. Also, I got stuck at level 10 and I'm convinced that it's impossible to beat. Haha. The music was nice and calming and the sound FXs were pretty neat too. Fantastic game overall! Really does feel like a full game!
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Stress Test's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #3 | 4.424 | 4.424 |
Overall | #8 | 4.182 | 4.182 |
Theme | #10 | 4.424 | 4.424 |
Audio | #20 | 3.848 | 3.848 |
Graphics | #25 | 4.121 | 4.121 |
Mood | #28 | 3.848 | 3.848 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Very good game wow!
Challenging level design, great difficulty curve growth!
An annoying thing is the fact that you have to press R to restart even when you violate a rule, i think you should be able to restart with any key once you die.
Also i don't get how to win level 10, is it even possible?
Wow I really think you should win. Very good game for a game jam i am impressed. The other games are not bad at all but you people did amazing work on every aspect. Music, Design, Art etc. (I am sure the programming is also good lol) If you still wanna hear some nit-picks here are some: I found the pressing the k button more annoying then interesting. The not move in one direction twice thing made me think and opens up some level design possibilities that were used great. The k thing on the other hand just dos not. Also why use WSAD in an isometric game. Its nice to have a graphic to see witch button moves the character in witch direction. But you need the graphic in the first place because the movement do's not map well to the keyboard buttons you're using. Why not just use something like QWAS or something similar if you wanna keep WSAD as an alternative. But those are REALLY just some minor things. Great submission and I wanna see your next game.
Great idea, the game glitched on me at lvl 7 however, I could still restart the level but not move :/ Really clever design good job!
edit : I just saw that the game has been submitted 6s before the deadline damn hahaha
Nice idea and overall a very good game to pull out in 3 days. Still, it's probably my fault, but I managed to screw up the movements continuously, I couldn't wrap my head around the perspective. I would have like more a point and click movement. Good job anyway!
thanks for the feed, I'm working on the project reworking some concepts, maybe a mobile version might come out.😉
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Super entry! You really nailed the theme and sounds were awesome too! 5 stars! I am really looking forward to see future updates of this project, it looks very promising. Unfortunately I couldn't get past level 10, I even tried pushing the box over the key, yet I couldn't figure out the solution... Anyway great job!
Great idea and great execution! The pace of showing new rules is perfect and I love the design of levels and UI.
Such a clever concept! The levels got really hard, really fast thanks to a lot of rules - perfect execution of the theme :D Sadly, all those rules got the better of me and I got stuck on a level but it was an amazingly fun experience nonetheless. I wonder how far could you push it with creating new rules without it being impossible to play :P In the future, adding some 'juice' to the game would be nice as it feels a little bland without effects right now
lovely Idea! The design is deceivingly simple yet really interesting! Thumbs up!
Suitably challenging levels. Good looking game with smooth sounds. It was fun to play.
Short and sweet. The game can be a bit laggy at times but I think that goes to show just how many assets were poured into it, the audio and visuals really complement one another. I do recall having played games like this before and it was a nice twist on the theme to make a game with a lot of rules. I saw that you just updated a while ago, keep up the good work (^_^)
Nice! It is a very cool idea that can easily be scaled and become even more challenging and addictive. The graphics are also really appealing.
I find the game really creative. However, I think there is a bug on level 7 which causes the maximum amount of movements to the right to be 4, not 5. I think this makes the level unsolvable :D. However, I really like the game! Congratulations!
This is really nice game, the graphics and sounds are awesome. However, the level 7 was really hard and the "k" rule is a little bit annoying. Removing those two point the game is amazing and it fits perfectly into the jam theme. Well done, it deserves 5 stars :)
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