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A jam submission

Beany Pop (Quarantine Jam)View game page

Fast paced Beany Popping mania
Submitted by Antti Koponen (@antti_koponen), NANIkisunami — 37 minutes, 17 seconds before the deadline
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Beany Pop (Quarantine Jam)'s page


CriteriaRankScore*Raw Score
Game Design#343.7003.700

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Jam HostSubmitted(+2)

Yeah!! Great graphics and music/sounds!! It gets very hard quickly, but I still enjoyed it very much! Great job! ;)


Thanks for the comment and for making this jam happen!


Hello, you've got a cool game going here, it's fun to play. Don't really have any complaints, except that the screen quickly fills up with popped beanies and there doesn't seem to be a good way to get read of them, which limits movement and inevitably results in a loss. Besides that this is a fun game, well done.


The mood is great, with cute artstyle, awesome animations and music! At some point I felt there is not enough space in the level and it got really hard


What a cute game!!! You got such a good mood going on with the sound effects and the juicy animations. It really reminds me of Locoroco but instead of being a blob I'm a pink mouse (pig?) hitting evil jellies. Love it!


After a while the screen was a bit too full, despite the vortexes, I felt there was no way that I could actually avoid losing in that case. 

Anyway, the idea is simple but it works, and the graphical side is absolutely good looking, nice job!


Thanks for the feedback. We are  going to make some changes after rating period :)


Nicely done great fun game nice art style!


Really nice job, the only (minor) complaint I have is that sometimes if not enough whirlwinds spawn it can become really hard to access beans and it doesn't feel that great when you're trying to push through. Despite that, it's a pretty nice game.


Thanks for the feedback. Would you like to see some alternative for pushing through the beans?


There was a lot of care put into the graphics, sound, and presentation to make this game shine!  The only nitpick I have is that the timer for each level was too strict to allow the player to take any time to push beanies into any whirlpool that might happen to appear.  I would have loved the chance to change my strategy for a brief period of time when a whirlpool appeared.  This does not detract from my admiration for this game, though!

Developer (2 edits) (+1)

Thanks for the feedback! Gave me an idea to stop the timer for the duration of the whirlpool and maybe make it stick around longer. We'll discuss it and test it at some point after the voting is done.


Really great game, I love everything about it: the gameplay, the aesthetics, the sound design, the´s very polished and feels like a complete game, you did an amazing job.


5 Stars from me, really well made game. 


I love the whole aesthetic  ! gameplay could a bit more complex though


Thanks for the input. :)

Do you have something in mind that you'd like to see in the game?

Submitted (1 edit) (+2)

Well the game consists of moving through random points, rinse and repeat. The vortex are nice, but other than get rid of the happy beanies in your way, they don't do much.  I think that there's room for some additional complexity. Something  as simple as per example the score being a count of all happy beanies, so you actually have to save them. 

Other Nitpick : there is no indication that you are getting near the end, you could up the tension by having something in the background change over time.


Thanks for the feedback. Good points.


This game is AWESOME! It's adorable and satisfying. I really have no criticisms. Nice job!