Play gold-driven frenzy
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Criteria | Rank | Score* | Raw Score |
Theme | #177 | 2.309 | 4.000 |
Game Design | #185 | 2.021 | 3.500 |
Mood | #204 | 1.732 | 3.000 |
Overall | #212 | 1.732 | 3.000 |
Graphics | #227 | 1.443 | 2.500 |
Audio | #250 | 0.577 | 1.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like your Idea and your art. You could've imported the pixel art differently to not have any filters on it to prevent the blurriness. Unfortunately I encountered a bug where I just get thrown off the screen every time I played. Loved collecting gold tho.
Sucks that you encountered a bug like that, but thanks for trying out the game, This was the first time I was doing pixel art so I had no idea about how to import it or anything, but noted for next time.
I like twin stick style games. The wiggly running animation on the spear is also funny. I noticed how some of your imported sprites are a bit blurry despite being pixel art. This is actually a quick and easy fix! Just change on the settings on the sprite in your project the "Filter Mode" form "Bilinear" to "Point". Here is a video on how you do that:
Cool game!Thanks for the quick fix, I had no idea. Thanks for playing the game!