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udreif

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A member registered Mar 02, 2020 · View creator page →

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Great Job on the art for the game, that's a great crazy diamond and josuke! The game could have used some visuals for the breaking and remaking and some background music, but I imagine you ran out of time.

Innacurate. The bullets didn't fly back into mista's head.  Cute game, nice pixel art of the characters.

 Sucks that you encountered a bug like that, but thanks for trying out the game, This was the first time I was doing pixel art so I had no idea about how to import it or anything, but noted for next time.

Thanks for the quick fix, I had no idea. Thanks for playing the game!

The UI was pretty. I liked the concept of dying to hover over the pit as a ghost. The mechanic of dying to become stronger didn't really come into play for me, and I'm still confused as to what it does.

After playing more, I'll add that maybe it could benefit from some sort of health system to end the game if too many orders are missed. I made it to 1800 $ or so. My hand hurts.

This was so cool. I didn't expect first person overcooked coming into this jam but damn was it what I needed. There is a very annoying bug that freezes the player sometimes when delivering the food ( I think it happens if I hand-deliver it maybe, instead of letting it go by itself? ) Either way, awesome game, gotta see how much money I can make in one go.

That was a lot of blobs, damn. The art-style is pretty good, I really liked it. 

Had the same problem, couldn't direct cars to parking spots after the first time. The time it takes for a person  to leave the lot is also really slow. The concept is cool tho

Really nice job, the only (minor) complaint I have is that sometimes if not enough whirlwinds spawn it can become really hard to access beans and it doesn't feel that great when you're trying to push through. Despite that, it's a pretty nice game.

Unfortunately, I ran into this bug about 4 or 5 rooms in, where I push a white stone into a hole and it doesn't go in. Reloading the page and trying again or restarting with the sign didn't fix it. (It's the room with the hole on the left and a row of shrubs at the top). Bugs aside, the art was very cute, the music was mellow and I liked the mechanic of breaking shrubs to form a path for the stone. It was like a cool iteration on typical ice-floor puzzles from pokemon.

Got to 151 but by 140 or so the game was so slow even the timer started taking various seconds to update. Truly, a perfect rendition of the inevitability of becoming infected by the virus' exponential spread, yes. 7/5

Also, great choice in music, highlight of the game for sure.

I would like to say I enjoyed that but I don't know if enjoy is the word. Good game nonetheless

It's mental how good the graphics and presentation are for a 48 hour jam. Great job on that department. The game itself is alright too, even if there are some minor bugs.

This was pretty cool, challenging and just fun to play, nice job!

Nope, we though this up for this theme. We wanted to go for a more abstract interpretation of light and shadow by  taking the concept of two entities being together instead of a physical light and shadow. I'll admit it isn't a very tight fit though, thanks for playing anyway :)

Unfortunately, that is a game-breaking bug that showed up like 20 minutes before the deadline and we couldn't fix. The only way to "fix" it is to start over from the beginning again and hope it doesn't happen.

Now we learned: for the next game jam we really need to leave like 2 hours for bug squashing. Thanks for playing and glad you enjoyed what you did play.

Pretty cool concept, even as someone who doesn't play city builders I found it very interesting. I ran into what I think is a problem, tho. After a certain point, no matter what buildings I have or don't have, the grid gets filled up with obstacles until I have no space to put any buildings in it. I don't know if it's on purpose but I haven't found any way to get around this, I just lose. Either way, it's a cool game.

Cute, sweet, satisfying. Could use some hints (took me a good 5 minutes to figure out that right click was dark mode hahaha). Otherwise good game